Forum Replies Created
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If you go into the Properties, you can change the angle under the Behaviour tab>Particle Angle, by changing the Offset number. Adjust the width with the Range slot.
The reason for that is that the Emission Angle controls the direction the particles leave the emitter if they have Velocity. In this case, the particles aren’t moving, just growing over their life.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
Are you saying its more blurred AFTER you render out of pI, or just how it looks in the stage window? There shouldn’t be any difference at all between video played in pI and that same video anywhere else. If it’s post render, it has to do with the codec you rendered out to.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
Can you post an example of what you mean? Are you drawing the text with a sparkle emitter, or are you using a text shape and wanting it to sparkle?
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
If it’s the latest demo (the 30 day one), it should open all libraries. Could it be that the zip file was cut off during download?
Blockers can only be straight, and cannot be feathered. They really are best suited for really simple situations. If you need to do advanced masking, you’ll need to use a compositing or editing program.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
You need to download the update to 3.01a, which is available on the wondertouch site under Downloads>Updates. That should give you the extra controls in the Background Images dialogue box.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
To render larger than your desktop size, you need to open the project inside pIllusionRender, the standalone renderer. It should be located in the same program group as pIllusion.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
If the Transparency gradient is set to Link Transparency to Color, and you choose black in your Color gradient, your particles will become transparent. Select “Use full gradient” under Transparency, and then change the colour to black. After that, you can adjust the Transparency gradient independently.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
Nope, it’s only square pixel at this point.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
The first thing would be to make sure your emitter’s Transparency Gradient fades out from white to black. And then if you need to, you can lower the Life down so that the fade out starts earlier. You may have to adjust your Over Life graphs slightly to make it all work.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
You would have to create a mask around the dog, and animate it to follow its movements (blocker objects can be used to do this in pI if you don’t have a compositing program) to block out everything but the dog. Then when you place the matrixfalls on the stage, it should only appear within the dog.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry