Forum Replies Created

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  • Don Gray

    June 20, 2005 at 2:21 pm in reply to: Feedback please

    Marcelo,
    I think it is looking entertaining though it gets kind of long since I don’t know anyone in the pictures.
    I think your friends will like it though.

    Don

  • Don Gray

    June 8, 2005 at 6:22 pm in reply to: Functionality: What Have I Gained?

    Yes, some nice stuff there!
    I’ve seen a few of them at various places.

    Thanks for the inspiration, lasvideo

  • Don Gray

    June 8, 2005 at 6:52 am in reply to: Functionality: What Have I Gained?

    Thanks for your thoughts.
    The ayato.com domain seems to be for sale and little there right now.

    Don

  • Don Gray

    June 7, 2005 at 4:10 pm in reply to: Viewing Shadows Scene Preview Window

    Yep, got it now.
    If I’m going to have objects, I most always am going to want shadows.

  • Don Gray

    June 7, 2005 at 4:08 pm in reply to: Removing an object

    Hey, no fair, I could have answered that one!

    🙂

  • Don Gray

    June 7, 2005 at 11:58 am in reply to: Viewing Shadows Scene Preview Window

    Uh, yeah, ok, I have it now.
    I was looking for the operation to work in the Scene PREVIEW window.
    Sorry, a novice’s mistake.

    Thanks Marcelo.

    🙂

  • Don Gray

    June 6, 2005 at 8:59 pm in reply to: Viewing Shadows Scene Preview Window

    I’m on a PC as well.
    Where in the interface does the TEST button show up?
    BTW, do any shadows show up at all in the SET UP dialog?
    I am printing the PDF manual now.

    Thanks again, Marcelo.

  • Don Gray

    June 6, 2005 at 5:12 pm in reply to: How to Rotate Lights With Model

    I know I can soften the shadows more than are seen in the animation (setting at 3),
    but as can be seen on the lit side of the barn, the antialiasing could use some
    further refining, even though I have the antialiasing set at 5×5+1.5, which I assume is the highest setting.

  • Don Gray

    June 6, 2005 at 5:03 pm in reply to: How to Rotate Lights With Model

    Ok, after some experimenting I found that while rotating the native camera the value
    that needs to be used for the effect I am looking for is the camera tumble left.
    This creates the uniform rotating look by using the camera instead of the model rotation,
    though I really want the scene to rotate moving left in appearance.
    Seems this should be easy just found going the other way worked right away and the other didn’t.
    Just need to get the two values set up.

    A test render here:
    https://www.hometime.net/camera_rotate.htm

    Don

  • Don Gray

    June 6, 2005 at 4:56 pm in reply to: Create 3D Primitive: Sphere Only?

    Oh, cool, thanks Marcelo!
    I did find the object tab to change the object type and I’ll take a look at the PDF.

    Don

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