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How to Rotate Lights With Model
Hi,
I’ve been using Invigorator a few days and am enjoying it.
I export out of Max using PolyTrans in the Lightwave format.
I just realized why shadows that are cast by objects on to other objects in the scene are moving when I rotate the model.
The lights are stationary so the shadow casting changes as the model rotates.
I don’t see any other way to rotate the scene uniformly other than having the whole model rotate using the Set rotational values.
Is there a way to have the lights follow with the rotating model so the shadows don’t change in the scene?Thanks for any help,
Don