Forum Replies Created

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  • Delete

    May 11, 2007 at 3:03 pm in reply to: reflective surfaces

    When you shoot your footage have a b-cam shooting from a really low angle. Use that footage as the reflection later on in compositing. When you put the piece together, create it in a 3d comp. Adjust the center point of the reflection footage so that it is even with the intersection point of the images. Lay the reflection footage (rotation, position, etc.) on the floor of your comp. Use an additive mode or the like (based on your preference and the “surface” material) for the reflection and parent it to the upright footage.

    This is actually kind of like the technique used in many early video games for creating complex shadows or reflections (the scripted duplicate would be parented to the host – ghosting it).

    Don’t forget to blur or soft focus the reflection, unless that’s your main focus in the shot.

  • Delete

    May 11, 2007 at 2:49 pm in reply to: Adobe Premiere

    If you have the option. Get Premier ove FCP, particularly if you use AE a lot. you can edit your shots in PP and copy and paste the (yes it’s that simple) to AE for onlining.
    FCP uses special (more money no longer in your pocket) importer software for this same operation.

  • Delete

    May 10, 2007 at 8:15 pm in reply to: how to create a looping moving road scene?

    Keep in mind that AE has the 3D capabilities of a 80 arcade game and you can simulate any 3d motion in 2d space.

    You could always create a massive z depth world from photoshop layers and spit, and animate a set of cameras through it. It won’t look perfect, but set the motion blur, precomp it and add a lens distort and zoom blur, for speed effect.

  • Delete

    May 8, 2007 at 8:48 pm in reply to: Suggestions…

    It’s Quantum processing! the beer is the processor. Wow, look at the new and improved work-“flow”, cough..cough.

    That said… Get smart build your own, and crank it up with two quadcores. Liquid cooled, etc. for Summer.

    Heck if you cool it right, you could cut down on cost of AC for the year. (maybe not)

  • oh, and have Steve Oedekerk do the voice!

  • Delete

    May 7, 2007 at 8:59 pm in reply to: Water Droplets (birds eye) ?

    Use Particle illusion.

    2 particle effects and you’d have the plate.

    If your BEV is really high the rain has the perspective of dropping to a slight center square (almost reverse of the flying through space effect). Determine the life of your rain particle and its coverage, then put the rain splashes in at that perspective size and render the thing as a effect on the layer beneath ( i assumed you imported your video, sorry). There is probably a way to do this in AE too, but I use what I know.

  • Delete

    May 7, 2007 at 8:41 pm in reply to: How to create American Idol Bg effect?

    The opener “idol” singer in the American Idol title (that sort-of rhymes), the metal looking dude, is actually a 3d model done in 3dsmax, so… no you can’t do that in AE. Go buy a copy of C4D or 3dsmax and congratulate yourself on taking the plunge into true 3d modeling. I use C4D, it’s easiest to learn and less expensive than 3dsmax. Good luck. Hey, if you get it, you could use your new found skills for all sorts of fancy fun titles too!
    oh, and yes the final composite will be in AE, but the source material was what I assumed you were asking about.

  • Delete

    May 7, 2007 at 8:12 pm in reply to: Time line import From Premier 2.0 to EF 6.5

    6.5? not entirely sure, but you should be able to select the elements you want in PP2 and copy them via “edit-copy” or “ctrl-C” and simply paste them into a new composition in AE. That’s how I do it. It’s been a while since i used 6.5… just try it.

  • This is not going to be helpful.

    How do they do this for a live or “5sec time delayed” event on TV? They don’t use AE, I’ll bet. Graham’s right, there should be a hardware controller for this sort of compositing; a nice touch screen thing, where you just follow the offending object with your smiting thumb would be nice.
    That said, couldn’t the hardware used to do football plays (old-skool on-screen drawing) be used to do the tracking? I have no Idea. I to am limited by the very non-real-time nature of AE and so don’t have access to any of this stuff.
    I want a trackball or Ps2 controller to link to a null layer in real-time, so I can put my quarters in and composite video like a video game. Maybe Dan can cook up a script for that. Human Interface Devices and AE, Woohoo!

    Oh, Oh, I have another great idea. Just record your monitor with a camera and block the face with your thumb for real. Now that’s a personal touch. Sure it looks crappy, but that dude’s offending face has been smitten forever, Mwah, ha ha ha ha! and it’s realtime, and you get to star your thumb in the movie. What could be better than that?!

  • is there any way that some could be shipped to the AE NYC meeting on the 15th?

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