Deadittex
Forum Replies Created
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will any other Program in the creative sweet be comprimised if I do, do you know?
‘The wheel weaves’
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well yeah beacause of the totall lack of temperature at all in space due to the lack of enviroment… Then again, a spaceship exploding or fireing a cannon in space would be completely silent, but if you are puuting togetehr a space battle … you add sounds. I take your point and your meaning and respect it because I respect physics it keeps my feet on the ground after all (and while sometimes I curse this phenomina, I have come to appreciate it) however we bend the rules of physics for entertainment purposes that is my ppoint I guess…
‘The wheel weaves’
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Grrg, stop reverse that, daylight balanced indoors under tungstine, would of course be what I ment..
‘The wheel weaves’
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you are of course right about the Kalvin thing… My bad….I was thinking on the effect of shooting tungstin balanced stock outside when I said orange…
‘The wheel weaves’
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Okay, see the problem I have when working with after effects lights is two fold…I notice it is hard to create flags and nets for them, also the fact you cannot place thenm directly behind a layer sucks….Which for your project is the dificulty… here is whatI suggest…
step one- your globe, draw a mask around it to isolate it from the background, duplicate theis layer and invert the mask around the globe on one of the layers.. now name your layers globe and background. using mask expantion shrink the globe mask about three to five pixels and feather about the same.. on the background layer expand the mask and feather, you will now have qa sliver of background showing from between the two …
Step 2 – create a solid layer of a pale yellow, or orange your call, who knows what color the sun is, (Technically its 5800 degrees Kalvin and hence orange, but who cares about thatwe are playing with pixels here) so make two solid layers of the same color on place both behind the layers from step one. with the lower of the two on the time line highlighted go to effect>noise and grain(something?) >Fractal noise (this is going to give you a bubbling frothing look)randomly key frame the H-E double hocky sticks out of this effect (this is fun to do) Oh you will haver noticed by now this also turned your beautiful orange layer to grey scale(Why? ask the programmers) But never fear that is whatthe second of the solids is for place it over the top and use a blend mode (I like screen, overlay, softlight, or darken for this; my preferance.)
Step three (3) – mess with the feathereing and expansion of both of the maskes from step one, very minutely adjust them in a sway, up down up down , try to keep them from ever touching to tightly but … you know have a little fun… This is going to give it a eiry glowing effect, glow strobe? (you know whatI mean)
STEP 4 – – – Precomp – – –
((sorry about the break I had to use the bathroom)) where was I …. ?
Step 5 – New comp same seetings as the old – two solid layers both black… make one into a stencil alpha – opps first create them into masks circular the same size as the globe.. Sorry, my bad, forgot to tell you that(also don’t let5 them overlap yet even if this means one of them is off screen partially — (I may be wrong on stencil it may be sillowette I am not looking at the thing right now.. Basically the one that makes the layer you are doing it two vanish, and the other one still be there…)) Okay? — ( for now I will call it the stencil, cause sillowette takes to long to spell…K?
Step 6 – move the stencil which should be the higher layer on your timeline slowly(Or fastly (at the rate you want the light to spread, over the globe)).
*once this is done watch it… make sure it moves throught eh phases of the moon like you want it too ..
STEP 7 – Precomp
step 8 – take the second Precomp into a comp with the first Precomp… (I must be really board, hope your enjoying this …)
step 9 lay precomp 2(moon) over precomp 1(ring) you should still see the glowing ring under the “Moon” pre-comp but as the motion of the “Moon” Precomp acts in your main comp your earth “Globe” should be reveiled…
Hope this works for you … later..
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Google maps is a good resource but if you really want a good topiographic image, why not try one of those satalite imaging services, you can getthe same quardinates from several varying scales, and the Like dood said do the transition flash thing… Clouds i find are good for this fake clouds..
PS thanks for gettting the indian jones song stuck in my head, it’ll make the daygo all thatmuch faster..
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With Time, and more time, and a little trail, and error and error, and a few null layers.You can pretty much do anything you set your mind too ..
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Okay, I think this will work. duplicate the layer, after it has been cut out, scale one of the two layers up so that the other one fits inside it, make the inside layer into an alphpa matt, a sillowete alpha transform layer. Precomp, maintaining layer properties. now you should have just the outline of the layer you scaled up. make that into an alpha matta and you should have it …
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yes ….to compansate under / overscan there are three pixel lines above and below, onold NTSC moniters 720×486 is where you should be at . so your good…
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In your photo shop file before importing, compansate for the sqeeze that will happen whenyou switch the pixel aspect ratio. To do this, and I am sorry but i am not going to do the math(Because I tied one on last night, and have a morning head) … Figure outthe percentage of the squeeze that occures by creating a ratio between the two pixel aspect ratio’s. Now calculate the harazontal proportion of the photoshop file and how much you will have to expand it to expand it the percentage of the ratio you just created. Go to image resize in photo shop and do so With unconstraind propotions. this will strech you image out and make it look bad. Take it into AE convert the pixels and the squeeze will occure at the same percentage of the strechmaking the image look normal again…
PS whisky in a coke, is still whisky…
‘The wheel weaves’