Forum Replies Created

  • Davidfilmdirector

    November 14, 2007 at 10:44 pm in reply to: How do I get Z space with particles?

    Ok, I finally got a chance to try it with a pre-comp and it doesn’t work. When the particular goes in front of the masked off area, you can’t see it – even though the particle in Z space moves in front of it – I think I am doing something wrong that is probably simple to fix :

    I want a piece of the background to be used as an obscuring layer – and this piece of the background is cut out with a mask. I have precomped the bg, turned on the 3D layer and put the obscuring layer to the masked bg, but it doesn’t seem to work, even with a 3D camera

    Any ideas?

  • Davidfilmdirector

    November 13, 2007 at 4:28 am in reply to: How do I get Z space with particles?

    What should go in the precomp? Just the mask or the particle, emitter and the mask? Which combination?

    Thanks

  • Davidfilmdirector

    November 12, 2007 at 10:30 pm in reply to: How do I get Z space with particles?

    Thanks. I am trying to make the Obscuring layer a mask, but the results are not turning out right.
    Here is what I did :
    1) I duplicated the BG layer,
    2) picked an object from the background
    3) drew a mask around the object.

    I want this MASK to be my Obscuring, but it doesn’t seem to work. I was hoping this would be a better method because I could feather the edge of the mask for when the particle went behind it or in front to give a nice clean look.

    Can you understand what I am getting at?

    thanks

  • Davidfilmdirector

    November 12, 2007 at 9:52 pm in reply to: How do I get Z space with particles?

    I thought of that too, but the tail will still exist, meaning when I turn up the opacity, part of the tail that is supposed to be behind the BG will suddenly show up. Thanks for that though, it was something that I did try, but it didn’t work.

  • Davidfilmdirector

    October 29, 2007 at 9:39 pm in reply to: Roughen edges – how comes it moves?

    Tried putting the text into a Precomp and it seemed to have fixed it somewhat. Thanks

  • I don’t mind if the masks are separate though…they don’t need to touch because I am using a regular font for it.

  • I am not sure how to post pictures. I will try to give a written example :

    The letter A

    With auto-trace, the letter is traced from the outside, giving a mask that is an outline of the entire letter. I instead, want a spline that is a single line for the letter, not the outline. So I closest approximation would be a signature with the pen tool. When you write a signature with a pen tool, it doesn’t trace the outline of the letter, it just writes the letter with a single stroke. Now, since I have quite a bit of text to work with, I don’t really have the time to ‘signature’ all of the text with the pen tool. I was hoping for a way to do it without having to do that…does that make sense?

  • Yes, I do know that, but what I want is a SINGLE LINE for each piece of text rather than an outline of the text, if you know what I mean. The mask part is easy, but creating a single line (like a bezier tool does) is what I am after without having to trace it myself.

  • Great, thanks for that. How do I do it with regular text though? Do I have to change text to a mask? I am not sure how to do that…

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