Forum Replies Created

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  • David Del

    August 11, 2007 at 4:49 pm in reply to: COW Tutorials: After Effects Building a 3D World

    In the tutorial you talked about having the virtual camera following the turn-tabled actor(s) and therefore all you have to worry about was the X & Y axis for the camera, I believe. How did you do this?

  • David Del

    August 10, 2007 at 3:27 pm in reply to: Space particles? !

    He also tells how he did it in the article if you read through it completely.

  • David Del

    August 9, 2007 at 4:09 pm in reply to: some 3D layer issues.

    You couldn’t parent the walls etc and move the floor so they all move equally in 3d space?

  • David Del

    August 9, 2007 at 3:47 pm in reply to: some 3D layer issues.

    In 3D programs, you would rotate the floor or the model. Since he is standing on a floor when you took the footage, then you should be able to tweak the Z axis so that it sits correctly – pull it up for the foot that is farther back and down in the foreground would be my guess…

  • David Del

    August 9, 2007 at 12:48 am in reply to: how is this done?

    I wonder if you could use the dry paint effect on an adjustment layer with a mask that is expanded to give a look that would be sort of like that…very interesting article.

  • David Del

    August 6, 2007 at 3:31 am in reply to: I would love to know some of these techniques!

    It is pretty amazing. Flash could do it, I suppose. In AE, an expert I am sure would know…looking forward to seeing how it is done!

  • David Del

    July 31, 2007 at 9:47 pm in reply to: How do I create a peep-hole effect?

    I was more interested in how to get that fish-eyed effect…

  • David Del

    July 25, 2007 at 12:20 am in reply to: End points of morph – start the next scene?

    I know that there is a morph tutorial on Creative Cow, but I don’t think it would work with these commercials, but I could be wrong.

  • David Del

    July 20, 2007 at 10:33 pm in reply to: End points of morph – start the next scene?

    More like this :
    https://youtube.com/watch?v=MndXguWucJU

    Any tutorials or steps to achieve it?

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  • David Del

    July 20, 2007 at 12:24 am in reply to: End points of morph – start the next scene?

    Very similar to this commercial (and quite charming) the way the start and end of the morph have to be exact or close so it matches up for the next shot/scene

    https://youtube.com/watch?v=sZNMNHl0t9c

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