Thanks yet again! That worked. But it took me a long time to find the right drag number. (It was 3500 in the end). Is there a quick method to finding what the “right” drag number will be? And why isnt it just the inverse of the gravity number?
It also took me a long time to set each cubical drag object up to be at the same location as the lego piece. Is there a quicker way to setting each drag box to be at the same location as its lego piece, other than cutting and pasting the X,Y, and Z positions.
The whole process was so tedious. I dont think i would have done it had i known it was going to take so long!
Dan