Forum Replies Created

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  • Dan Lachevre

    November 25, 2006 at 10:47 pm in reply to: Complex 3d Space Question

    Hi Guys

    Thanks for the suggestions. You guys are always helpful and Andrew, your tutes are great. Hope they’re paying you the big bucks!

    Had a look at the two suggestions but Dan’s expession entry was a bit beyond me and Andrew, your tute isn’t exactly what I mean.

    There is a great experimental project by MK12:

    https://media2.mk12.com/v5_qt_html/2001/infinity.html

    that does exacly what I mean and I can’t work out how they’ve done it. It is best displayed at 1’37” where as the camera moves we can see the radioactive guy is actually shattered over the Z axis. It doesn’t appear any of the layers are moving so how does everything match so perfectly. I’ve come close by manually moving sections and merely eyeballing it but nothing close to this degree. It is obviously easier with less z movement and a less distorted lense but there must be an easy way of doing this.

    There is some great 3d stuff in the clip but it is this 2d/3d technique that is the most interesting.

    Danny

  • Dan Lachevre

    October 2, 2006 at 8:17 am in reply to: Ribbon with Shadows Tute

    Hi Justin

    Sorry I should have mentioned I have all that set up. It seems to be a weird thing with ECHO SPACE.

    If I have rasterize on it keeps the ribbon I have set up correctly shaped in 3D space and it accepts the lights but no shadows are cast onto the floor [Note all the correct switches are on and I don’t have draft 3d on either]. If I turn off rasterise it casts the shadow but of course the 3d path I’ve made for the ribbon is flatterned into 2d.

    I of course want both

    Any ideas?

    Danny

  • Dan Lachevre

    September 21, 2006 at 12:52 pm in reply to: After Effects and the Illegal Drug Trade in Burma!!

    HI JON

    Thanks for the suggestion. I have already tried the secret settings. A series of passes also isn’t an option as I only have 1 layer that is INVIG.

    Here is another post that may explain things further.

    My issue is I have an AE6.5 project that keeps falling over due to RAM issue:

    -After Effects warning: memory inefficiency due to 2 unbalanced checkouts ( 26 & 248 )
    -After Effects: not enough memory to create U_MemTrackedObject. (1K requested, 0K available)
    – After Effects Error: Failure during Render (4) ( 25& 60 )

    My setup is

    -a Quad G5 with 4.5 gigs of Ram and AE6.5.1 & INVIG 4.8

    The weird thing is I get the first frame rendered each time I set it off then it falls over with the FAILURE error. It sounds like a maxed out RAM prob but I have the secret setting to purge every frame and tried a few different Ram cache settings which I imagine are over ridden anyway.

    So my questions are:

    01. What is the magic fix?
    02. With the 2g limit and the way Nucleo works [ I don’t have it] I imagine I would just get 4 frames before it fell over. Does this sound right?
    03. If a project falls over due to RAM issues Nucleo will not fix this as it just better utilizes the processors/writing to disk when rendering which results in a speed increase. Is this right?

    Thanks

    Danny

  • Dan Lachevre

    August 14, 2006 at 3:56 pm in reply to: Annoying Reoccurring After Effects Issue

    Thanks joefeng. Makes sense. Will give it a go.

  • Dan Lachevre

    August 14, 2006 at 2:17 pm in reply to: Annoying Reoccurring After Effects Issue

    There’s nothing actually intersecting or on the same 3d space. Just a massive floor plate which I have some blue screen actors walking about on in 3D space. It looks a bit like heat haze, which could work in with the theme but it only flickers when the camera moves. I do actually need the detail in the foreground as the ground plate has a texture on it.

    Any other ideas? Seems like it’s just a limit of AE6.5. I wonder if this happens in 7.

  • Dan Lachevre

    August 2, 2006 at 1:07 am in reply to: 3D flag and 3D space

    hi Matt

    you’re always such a great help on these forums. Hope they’re paying you the big bucks !

    If I set up a scene using 3d models in invig, 2d models in AE and a 3D flag…is it possible to set the postion of the flag exactly where i want in 3d space? say attached to one of the 3d models. I realise there will be foreground & bgd issues as they’re not really all in the same 3d space but just want to know if possible before I devote the time trying.

    Thanks again Matt!

    Danny

  • Dan Lachevre

    July 22, 2006 at 11:42 pm in reply to: Dug myself into a FINAL CUT Hole

    Thanks for all the help. The remove distort attributes worked well. Apart from a few graphics I had to manually go in a sort it was fine.

    Won’t make this mistake again!

    Danny

  • Dan Lachevre

    July 13, 2006 at 4:25 am in reply to: Annoying Cameraman!!!

    WOW… Quite the discussion. I’ve started here isn’t it. Guess I’ve hit a nerve for editors everywhere with this issue…,

    Thanks for all the responses and suggestions. I feel editors and DOPs everywhere now need to give each a big hug… [actually maybe we can just fudge it with some clever cutting?]

    Danny

  • Dan Lachevre

    July 12, 2006 at 3:17 pm in reply to: Annoying Cameraman!!!

    Hi Guys

    Thanks for the tips.
    I’m a little more worried now however as I thought this won’t be a major hassle when I online unless I have cuts within pre roll points. I’m am right aren’t I? My background is AVID & Media 100 and this is the way they worked with TC breaks.

    Danny

  • Dan Lachevre

    June 27, 2006 at 7:04 am in reply to: Export to OMF

    I think it’s crazy to have to pay for a plug in to include Volume info in OMFs. It should be a standard part of the system. I know this is a format AVID came up with but I don’t know why this functionality isn’t included. Is it licensing or what?

    You have got some great products Wes [that I have bought before] but I do find it annoying that they revolve around fixing things that should be standard in products like FCP and After Effects.

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