Daniel Waldron
Forum Replies Created
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It should work no differently than any other sequence. How are you attempting to paste the attributes?
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Media Encoder must be defaulting to that as it’s export settings (which it shouldn’t be). Just change the export settings in Media Encoder.
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View it at full resolution and see if that helps.
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Daniel Waldron
April 26, 2015 at 10:14 pm in reply to: Linking Optical Flares with the Camera move..You want the flare to stay in one spot while the camera moves? Attach it to a light so it is part of the 3D environment.
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Daniel Waldron
April 8, 2015 at 7:00 pm in reply to: After Effects CS6 3D Camera Tracking – Not Working How I Need It ToYou’ve got some great built in markers to track. Use AE’s motion tracker to track the dots that are at the top of the phone. Like Michael said, Mocha should have no problem tracking this, but if you’re not familiar with it, there is a bit of a learning curve.
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I would keep searching for a solution. I just completed a project that had several images larger than the one you described, and other than needing to render them in the timeline to avoid laggy playback, everything works fine. I have zooms, blurs, and several color correction filters on them too.
Sorry for the mini-rant, but I’m tired of the cop-out answer that you should just go to After Effects to solve your Premiere Pro problems. I love AE, but going to AE for simple techniques like zooming on a photo or feathering a mask (thankfully fixed in CC!) is a cumbersome workaround of a flaw that shouldn’t be there to begin with. I think the latest version of Premiere is a huge step forward in solving a lot of these issues, as well as introducing some fantastic new features, but once in a while there are still odd bugs and it seems like the standard go-to response is “just do it in After Effects,” while basically blaming the editor for even thinking Premiere could handle it. It’s a solution that is good to have (better than nothing!), but should not be the default answer when other NLEs have found solutions years ago. Again, going to AE is better than not having any solution, but I think more of the blame needs to be placed on Adobe for taking so long to fix these issues than on the person using their software.
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Daniel Waldron
April 2, 2015 at 10:53 pm in reply to: Excruciatingly long project load times–can’t finish edit!That is not normal at all. You should contact Adobe to figure out what the issue is. You are the most patient person I know, if you wait several hours for the spinning wheel to go away. 😉
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That seems tricky. I would post in the Expressions forum; you will likely get some sort of answer if no one here has any ideas. I would imagine some sort of script would need to be written to tell AE what text correlates to what numeral.
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Can we see the rest of your After Effects window? It can be helpful to see how your layers are set up. Thanks!
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You can work and RAM preview at a lower resolution, like like 1/2 or 1/4. That really speeds things up. It’s also helpful to shut off effects that aren’t needed for what you are adjusting. For example, if you have a Lens Blur or particles that don’t affect how the timing of a text layer or camera moves, shut those effects off until you have the timing down.
Finally, you may want to look into working with proxies. The feature is made for situations like this. Hope that helps!