Forum Replies Created

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  • Cyrus Dowlatshahi

    April 17, 2012 at 4:31 pm in reply to: CS6 mercury playback for iMac?

    Effects are not, really. But I am curious whether a CUDA-enabled card will improve responsiveness in the timeline… J-K-L shuttling/scrubing, etc…

  • Cyrus Dowlatshahi

    April 17, 2012 at 5:01 am in reply to: My Roller Coaster FCPX Experience

    Go to Premiere. I learned FCP X, edited with it, I actually LIKED editing with it, but finally had to cut my losses and switch to Premiere: the buggy performance aside, I just need manual control.

    I can’t have Apple trying to do stuff for me. I hate it when, somehow, my tricking FCP X using disk images doesn’t work.

    When I hit command-S, I know something has happened. I know autosave files are created. If (when) FCP X is not saving my work, I don’t know it.

    I’m a professional editor, which means I’m a paranoid control freak. FCP X is not for me.

    With Premiere and the Creative Suite, you can do what you could (and still can) do with the old Final Cut Studio: anything you want.

  • Cyrus Dowlatshahi

    April 17, 2012 at 4:14 am in reply to: CS6 mercury playback for iMac?

    Hi Kevin,

    I have an 8-core Mac Pro from 2008. I’m wondering if a fancy-shmancy $1000 NVIDIA graphics card will make it sing when I edit my Canon 5d h264 footage in CS5.5 (and soon CS6).

    Right now my graphics card is: ATI Radeon HD 5770. I bought when I thought I was gonna be using FCP X.

    To be honest, I’m happy with the performance now, I’m just curious because everyone is hyping GPU acceleration so hard.

    Thanks..

  • Cyrus Dowlatshahi

    March 14, 2012 at 7:32 pm in reply to: Issues with merged clips in CS 5.5

    Yeah sadly both EDLs and XML are not working properly. I exported to FCP, opened an EDL back in Premiere… the audio in question (the track that was dead in my merged clip) never made it over.

    So yeah I don’t know what the problem is. But basically the plan moving forward is to manually separate out each track of audio before merging a clip.

  • Cyrus Dowlatshahi

    March 14, 2012 at 6:58 pm in reply to: Issues with merged clips in CS 5.5

    I wonder if there’s a way to export an “offline” version of the sequence (or the XML) and then reimport using my freshly-minted fully-four-channel merged clips?

  • Cyrus Dowlatshahi

    March 14, 2012 at 6:47 pm in reply to: Issues with merged clips in CS 5.5

    So basically this is just a workaround that we know happens to work?

    My merged clips are created from what my h4n creates in 4-channel mode: two stereo .wav files. My Premiere Audio preferences are set to ‘Default track format: Mono.’

    So the fix to this problem is to further break apart those audio files (within the bins) to create ‘left’ and ‘right’ quasi-subclips and merged THOSE with the video?

  • Cyrus Dowlatshahi

    March 14, 2012 at 6:29 pm in reply to: Issues with merged clips in CS 5.5

    Yeah it just crashed again.

    Apologies but I’m not understanding what the “proper” way to separate mono tracks is.

  • Cyrus Dowlatshahi

    March 14, 2012 at 6:16 pm in reply to: Issues with merged clips in CS 5.5

    Damn.

    I recreated my merged clips (in a “vol2” bin), and was manually laying in just the track of audio that went dead… when Premiere crashed.

    Reopened my project and the vol2 merged clips now have a dead audio track in them!

  • Cyrus Dowlatshahi

    March 14, 2012 at 5:54 pm in reply to: Issues with merged clips in CS 5.5

    Definitely a bug. I created a merged clip with a video track and four tracks of audio, all from different mics, and edited together a scene.

    Now I have a sequence where you can’t hear one guy. How the hell do I save the hours I spent on this?

  • Cyrus Dowlatshahi

    February 8, 2012 at 11:21 pm in reply to: ‘Flickering’ effect on footage in sequence

    Just found this thread, as I was having an identical problem, and noticed no one replied. Switching playback resolution from 1/2 to ‘Full’ solved the problem. Thanks Ann..

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