Craig Wall
Forum Replies Created
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There are many more qualified to answer than me, but I’ll give it a shot.
You would use a wiggle expression.
You would set a very low frequency…so that your subject doesn’t look like he/she’s enduring an epileptic fit.
As I understand any value returned that exceeds 100% would still equate to 100% which could work to your advantage…(The opposite would be true, I believe a negative value would return 0) You could use simple multiplication or division to push your opacity to the two extremes 0 and 100.
Alternatively I wonder if you can wiggle a hold on and off.
Here is an adjustable/very flexible wiggle expression
tweak this…
wigfreq = 30; //wiggle frequency
wigamt = 30; //wiggle amount
wigdetail = .025; //detail of noise
wiggle(wigfreq, wigamt, wigdetail)What I have provided but stick around and someone will give you a more succinct and more refined answer.
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Thanks, Mike_P
When I watched that tute the other day I kept thinking of how it would have been easier had Aharon used Bezier Warp.
(Not that I am not almost-always in awe of Mr. R’s tutes, believe me!)
My hunch is that particle systems won’t be the trick with this treatment. Thanks, though.
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Craig Wall
July 25, 2007 at 3:24 am in reply to: Trouble getting Adobe 30 percent discount on fx 1500My recent experiences with Adobe have been dumbfounding. They dropped the ball countless times in countless ways in the SIMPLEST of matters involving software ordering, fulfillment and customer service.
I mean it was an absurd joke. I was shocked for such a big and respected company.
I almost get a little worried about Adobe’s future because to me this reflects on management and leadership.
I can’t even begin to describe how laughably bad and repeated and compounded the errors became.
I’ve been their customer forever and I never had a single problem until the past year. Now it’s nothing but problems.
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Perlin Noise is a powerful technology and I have a (little) understanding of it’s principle.
Clouds like this are indeed just another type of fractal noise…it’s trying to understand how to manipulate the variables to achieve the desired effect.
I also am intrigued more with the liquify effect. I was inspired to realize there is more under the hood with that little baby than you would guess from just the name.
I’ll let you all know if i come up with anything!
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I very much appreciate the suggestions.
Darby you are doing well selling a hurricane but I am more challenged when the fractal density is much more dispersed.
Antony, you are certainly closer to my particular objective. What you have done certainly works and maybe that’s about the best one could achieve. Ideally I’d like a little more realism…like an ultra time lapse of real weather coursing over the planet.
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Whew…they be FAAAAAST!
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Don’t you think people should get paid for their labor?
Do you think for a minute that it was completely incidental for Peder to get those plugs to work on Intel?
Trapcode had nothing to do with Apple’s decision to switch to Intel inside. It’s just a reality for developers and for customers alike.
I don’t have a problem as long as the prices are reasonable.
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I was getting the same behavior with a lot of my old Continuum Complete plug-ins. I haven’t upgraded to the latest version–and when I use them with AE7 it’s crash city.
My hunch is that they are using OpenGL in a manner that my Mac doesn’t support. Yet even if I switch renderers the problem persists.
I couldn’t justify $200-$300 to upgrade a set of plug-ins that I rarely use anymore.
Is the plug-in you are having probs with current in version?
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I have a 4 processor mac with 5 gigs of ram…I do notice the delay when it is initializes or distributing the render job — or whatever it is doing.
However, I am rendering more web video stuff so I certainly have not observed the duration of delay you are talking about…