Craig Ricker
Forum Replies Created
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Craig Ricker
June 1, 2014 at 11:57 pm in reply to: Setting up a cheap broadcast solution from scratchWrong forum I see. None of this stuff is rocket science, and even if it was, i’m sure I’d be able to work it out with time. Paying money to rent a studio is exactly why we are looking into doing one ourselves. We already have a purchased studio setup here in Australia with a grass valley. Looking to replicate its entire functioning in the UK on a much cheaper system setup. My main question here wasn’t, about an entire setup, but rather about playback systems integrating with the BMD ME/2 switcher that was all.
Regards Craig
Mac Pro 2.4Ghz 8 core, 24GB RAM, GTX 670
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You will need to make a duplicate of the single audio track after making all multi cam edits. Then highlight everything from that new track, right click and go to multi camera, and select the audio channel you want. Camera 1, refers to audio track 1 in the multi cam sequence, camera 2, to audio track 2 etc etc.
Hope that helps
Mac Pro 2.4Ghz 8 core, 24GB RAM, GTX 670
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Craig Ricker
April 4, 2014 at 5:33 am in reply to: Multicaming three different nested sequences = Too short!Simple solution. Line all 3 of your footage sequences up in another sequence. Then drop that sequence into another sequence and within there right click your sequence and say be multi camera.
That’ll work fine
Mac Pro 2.4Ghz 8 core, 24GB RAM, GTX 670
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Thanks mate that helped heaps and I was able to delete the sound. It didn’t however help me find the sound originally. So if you forget what layer the sound is attached to, I guess you just have to go through each item.
Pays to be organised. lessen learned.
Thanks
Mac Pro 2.4Ghz 8 core, 24GB RAM, GTX 670
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I am having the EXACT same issue!
Trying to render out a 10second chunk of my timeline for use as VO in a 3d application.
Premiere is showing 21 hours to render the audio before it will then export my little VO segment.
I too am using 30 minutes of multicam footage in my sequence.
Is this a joke?
I am on a Mac Pro 10.8.4, GTX 670, 24GB Ram, 2.4Ghz 8 core, using Adobe Creative Cloud latest updates. 7.0.1 on premiere.
Mac Pro 2 x 2.4Ghz, 16GB RAM, GTX 660
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Hi there,
I’m trying to do exactly what the OP was after. Using the method described above. Everything works minus I can get the final multi cam sequence to load up in the source panel as a multicamera clip. With this method you can only edit in the actual timeline.
Did you find a way of getting it into the source panel by any chance?
When I double click the enable multi camera sequence it just loads up the topmost vision track into the source panel, and not all cameras.
Mac Pro 2 x 2.4Ghz, 16GB RAM, GTX 660
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Even recording to a Black magic hyper deck in pro res 422 HQ, I still get tons of noise. Probably the worst camera i’ve come across for noise.
1080p is definitely more noisy than 720p
Mac Pro 2 x 2.4Ghz, 16GB RAM, GTX 660
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Craig Ricker
September 2, 2013 at 7:05 am in reply to: Canon c300 files fail in After Effects and Prelude.Adobe media encoder also fails to transcode groups of mxf files imported from prelude. It just crashes. This is on the latest CC.
Mac Pro 2 x 2.4Ghz, 16GB RAM, GTX 660
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I am using Coax 75 ohm cable (R151), with maximum lengths of about 2-3m so i’m assuming i’m ok in terms of the cable. Its certainly been passing HD signals from my camera to external monitor all this time.
I am using this switch to feed into a live streaming device. Basically its accepting whatever feed it gets and encoding it into a live stream acceptable to Akami. If I do a physical patch between the 2 sources the live streamer doesnt glitch or anything. It just picks up that the source is now a different format (i.e 1080p to 720p) and continues converting that source to its designated output.
There is a green flash when the patch is made, but i’m not concerned about that as its only very brief.
So I was just trying to replace the physical patch with a switch device that makes the switch over a little quicker, but without any quality loss.
Anyway, i’ve bought the switch so when it comes i’ll post up how it goes.
Mac Pro 2 x 2.4Ghz, 16GB RAM, GTX 660
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Curious as to whether Bob Zelin could shed any light on this? He seems pretty knowledgable on HD SDI. The switch being probably under 3cm’s in wiring and being originally designed for composite (which uses RCA or BNC connectors), would that degrade the signal? Or will the 1.5-3ghz signal survive completely unscathed going through it?
Heres the switch i’m looking at:
Mac Pro 2 x 2.4Ghz, 16GB RAM, GTX 660
