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Activity Forums Adobe Premiere Pro Synch multiple clips by timecode

  • Synch multiple clips by timecode

    Posted by Alessandro Cofanelli on January 4, 2013 at 12:24 pm

    Hi, i’m in the process of evaluating the switch from tcp to adobe premiere cs6.
    I do a lot af multicamera works with cameras synched by timecode.
    In fcp i was able to select all the clips of a camera and synch them by timecode. The result was a sequence with ONE track with all the clips synched to the sequence timecode (and empty spaces where there was no video).
    I used the same function with all cameras to create multiple tracks, one for every camera.

    Is it possibile to do with premiere cs6?
    Using multicam editing i’m able to create a sequence with all clips synched to timecode but every clip goes to a new track. This is not usable when i have 200/300 clips for every cam.
    I’m not able to “merge” the tracks, is there something like the photoshop “merge layers” command?

    Can someone please help me?

    Thank you.


    Alessandro Cofanelli
    Top Service Audiovisivi
    http://www.topserviceitalia.com

    Craig Ricker replied 12 years, 7 months ago 7 Members · 12 Replies
  • 12 Replies
  • Bobby Cullipher

    January 4, 2013 at 3:02 pm

    Looking for the same feature… would be very helpful when editing multiple cameras synced via TC.

  • Victor Perez

    January 4, 2013 at 10:57 pm

    Multicam is supported in Premiere CS6. Adobe says you have an unlimited number of cameras depending on how powerful your machine is. Syncing is mostly the same as with FCP 7 after that its a bit different. Here is a tutorial that got me started after moving from 7 to Premiere.

    https://library.creativecow.net/articles/devis_andrew/Premiere-Pro-CS6-Basics_106/video-tutorial

    Victor
    editvictor.com
    http://www.hbhm.tv
    http://www.itvisus.com

  • Bobby Cullipher

    January 4, 2013 at 11:06 pm

    Not sure about first post, but i am looking for a way to search timecode… with over a hundred clips of footage to choose from, being able to search timecode would greatly speed the process.

    * * * * * * * * * * * * * * * * * *
    – Laptop –
    Dell Precision
    Win7 Pro
    I7 2860QM
    712GB SSD Raid 0
    NVIDIA Quadro 3000M
    16GB Mem

    – Older MacPro –
    FCP 6 | 6.0.6
    Mac OS X 10.6.5
    2X3.2 GHz Quad-Core Intel Xeon
    4GB 800 MHz DDR2 FB-DIMM

  • Dennis Radeke

    January 5, 2013 at 11:31 am

    Yes, you can sync via timecode, in/out point, or numbered marker (manual creation). Here’s a screen shot.

    If you want to sync quickly via audio sync, then pluraleyes is still your best bet.

    Dennis

  • Alessandro Cofanelli

    January 5, 2013 at 12:12 pm

    The result of the method you described is a multiclip sequence with every clip on a new track. What I need is a sequence with all clips on a single tracks.


    Alessandro Cofanelli
    Top Service Audiovisivi
    http://www.topserviceitalia.com

  • Dennis Radeke

    January 5, 2013 at 1:56 pm

    I think you just need to get a handle on editing multicamera in Premiere Pro. You might try this quick video which has the bit you’re lacking at around 3:30

    https://tv.adobe.com/watch/learn-premiere-pro-cs6/setting-up-multi-camera-sequences/

    Cliff notes version.
    Take the multicamera source sequence and put it into a new sequence.
    Open Window>Multicamera Monitor
    Edit your multi-camera sequence…

  • Alex Udell

    January 5, 2013 at 2:37 pm

    I think there is a breakdown in understanding what you are asking for.

    You have multiple clips from a single camera that currently end up on multiple tracks when you perform this function right?

    It’s like the camera was shot start and stop as opposed to free run. (likely to cover a long event and conserve on storage)

    So you question is not the syncing part for that camera…. that works…the problem is that Premiere thinks you are trying to sync multiple cameras, so you end up with the individual clips on discreet tracks.

    ok…so here’s a possible solution for you….

    just double nest… 🙂

    Premiere multicam is based on nesting.

    in a nutshell, you take a sequence in which all cameras have been synced (call it the multicam source) and drop it on a fresh timeline as a clip (call it the multicam destination), then enable that clip in the mc destinationas multicam “mode”

    then you open the multicam monitor. It is what allows you to make multicam edits in the sequence…basically switching between what layer of that underlying multicam….

    so what do I mean by double nest?

    well let’s start from where you are having the problem….you end up with a sequence with tons of tracks, starting from time 0 that contains all discontinuous ftg from one single camera.

    we’ll call that Camera 01 source

    now make a fresh sequence for your “multicam source” and drag “Camera 01 source” sequence from the project panel to it. It will appear as a single clip, and Should start at time 0 just fine.

    now make a fresh sequence for “camera 02 source” ..and use the sync procedure to put all the camera two source material on that timeline…again you end up with a ton of tracks…that’s ok…

    because now we’ll take that camera 02 source sequence and edit as a nested clip on to your “multicam source” v2. It also should line up at time 0, no problem.

    repeat these two steps until you have all your “camera source sequences” edited on to the multicam timeline

    then proceed with editing the multi-cam source sequence on to multi-cam destination sequence and proceeding with the multicam monitor based editing as described above….

    this should achieve, easily, the “collapse” you are looking for.

    remember that PrPro’s multicam is purely a “video edit” in that, as it’s dealing only with the pass through of audio video information from sequence to another, it’s not possible to generate an EDL of source level timecode for moving to another system…just image data.. (not that many people do that anymore…but it’s worth knowing in case it’s part of your pipeline)

    hope that helps!! 🙂

    Alex Udell
    Editing, Motion Graphics, and Visual FX

  • Herb Sevush

    January 7, 2013 at 3:50 pm

    Alex –

    Is there a speed/performance penalty for double nesting?

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

  • Alex Udell

    January 7, 2013 at 7:18 pm

    Herb….

    since there’s no transformation or other processing hapenning….I’d think it would be ok….

    Alex

  • Bobby Cullipher

    January 7, 2013 at 7:37 pm

    Is there a way to search for timecodes via the media browser?

    * * * * * * * * * * * * * * * * * *
    – Laptop –
    Dell Precision
    Win7 Pro
    I7 2860QM
    712GB SSD Raid 0
    NVIDIA Quadro 3000M
    16GB Mem

    – Older MacPro –
    FCP 6 | 6.0.6
    Mac OS X 10.6.5
    2X3.2 GHz Quad-Core Intel Xeon
    4GB 800 MHz DDR2 FB-DIMM

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