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Page 48 of 163
  • Chris Smith

    April 13, 2006 at 2:45 pm in reply to: stop motion`

    If you are doing stop motion, there are quite a few free programs that allow you to sample a frame form a firewire source.

    If you want it to look really good, use a digital SLR camera. Nikons and Cannon’s come with free software to trigger a photo and save it in incremental naming convention to a folder. Drop this folder into AE and it will play it as a movie.

    Chris Smith
    https://www.sugarfilmproduction.com

  • There is a speed fuction that you change in percent on each layer.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    April 13, 2006 at 2:42 pm in reply to: How do they do that?

    looks like animated masks used to reveal the image to me. Especially if it’s using Flash.

    Peep this and see if it works for you:

    https://forums.creativecow.net/cgi-bin/page_wrapper.cgi?forumid=2&page=https://www.creativecow.net/articles/hansen_jaysen/growing/index.html

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    April 13, 2006 at 2:40 pm in reply to: green rotoscope-er

    hey, Kev

    I would look up roto in the archives. Way too much to discuss here. But most roto is done with splines (masks in AE). Also, roto is often used in conjunction with mattes.

    For example if you are trying to remove a Giraffe from the BG of wild life video. You may roto main parts like his torso and neck and the non-fuzzy parts of his head. But then on a separate layer, look at the individual color channels and find that one of them has a good contrast between the fuzz on his head to the sky. Use this and crush the levels (with levels) and apply it as a luma matte. So you used roto to do the main parts, and matting to do the fuzz which is about impossible to roto.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    April 13, 2006 at 2:40 pm in reply to: green rotoscope-er

    hey, Kev

    I would look up roto in the archives. Way too much to discuss here. But most roto is done with splines (masks in AE). Also, roto is often used in conjunction with mattes.

    For example if you are trying to remove a Giraffe from the BG of wild life video. You may roto main parts like his torso and neck and the non-fuzzy parts of his head. But then on a separate layer, look at the individual color channels and find that one of them has a good contrast between the fuzz on his head to the sky. Use this and crush the levels (with levels) and apply it as a luma matte. So you used roto to do the main parts, and matting to do the fuzz which is about impossible to roto.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    April 12, 2006 at 9:17 pm in reply to: green rotoscope-er

    If you do find a way, let me know so I can make MILLIONS!…..MILLIONS!

    🙂

    Well, there are methods to make it simpler such as rotoing in groups, tracking all the shapes to the object itself so you are only rotoing relative changes, tracking individual points, using the split keyframe method.

    But I wouldn’t go so far as saying it was ever “easy”.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    April 12, 2006 at 9:17 pm in reply to: green rotoscope-er

    If you do find a way, let me know so I can make MILLIONS!…..MILLIONS!

    🙂

    Well, there are methods to make it simpler such as rotoing in groups, tracking all the shapes to the object itself so you are only rotoing relative changes, tracking individual points, using the split keyframe method.

    But I wouldn’t go so far as saying it was ever “easy”.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    April 12, 2006 at 9:15 pm in reply to: Growing a Rose

    Maya Paint effects does it very easily. There are presets for roses. Just mess with the growth parameters.

    If you model it from scratch, use a similar technique to the Jayse tutorial, but in 3D. So for each petal, move the axis point (anchor) to the root of each petal then just animate the scale so they all grom from the middle.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    April 11, 2006 at 7:25 pm in reply to: Rotate objects with “force field”

    You could set up a TP system where it creates particles along a spline. Then have thise particles orient towards a null. Then instance a rectangle object to the particles. So when you move your null around, the rects always point at it. Somewhat like a magnetism.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Make sure in your render globals for anti-aliasing to be set to Best and not ‘geometry’. The refraction is low res and nasty when not in ‘Best’ mode. Try a quick render with the Best settings and see if that fixes it.

    Chris Smith
    https://www.sugarfilmproduction.com

Page 48 of 163

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