Forum Replies Created

Page 131 of 163
  • Chris Smith

    July 19, 2005 at 8:47 pm in reply to: AE question

    Hey Dave, Try searching the AE cow archives the last 2 years. This question is brought up it seems almost weekly so there should be a plethora of responses from the past.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    July 19, 2005 at 8:09 pm in reply to: A Plugin For AE

    A lot of these are the CC plug-ins that came free with AE 6.5. Install them off your disc.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    July 19, 2005 at 8:07 pm in reply to: Anime action background

    I just tried it on a different comp in AE 6.5.

    For 6.5:

    Create a solid. Under the animation menu, select ‘apply animation preset’ and choose the ffx i gave you. All the effects and keyframes will appear on the solid. Just ram preview the first 2 seconds.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    July 19, 2005 at 8:04 pm in reply to: Anime action background

    I meant built in effects, as in not purchsed plug-ins.

    The FFX will put a Cell, Directional blur, median filter, and colorama with the appropriate settings placed onto a layer. Create a solid, add favorite and choose the ffx file.

    Don’t know if the keyframes carried over like they do in 6.5 though. If not, animate the vertical movement in the cell filter and the evolution a little bit.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    July 19, 2005 at 4:02 pm in reply to: Best way to add time to composition?

    1. Go to Composition settings and change the duration of the comp.

    2. If it’s a solid, you can change the duration in the solid settings. If it’s imported footage, you can’t extend what frames aren’t there without time stretching.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    July 19, 2005 at 3:50 pm in reply to: speedy + accurate colour correcting quick q

    Combustion!

    Or COlor Finesse in AE but a bit of a hassle because of the way it works whithin AE.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    July 19, 2005 at 3:49 pm in reply to: how to achieve the hula effect ????

    🙂

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    July 19, 2005 at 4:41 am in reply to: Anime action background

    Here’s a quick try at it using built in FX:
    https://sugarfilmproduction.com/animeBG.mov

    Here is the effect (apply to a solid). It’s a AE 6.0 FFX.
    https://sugarfilmproduction.com/Anime.ffx.sit

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    July 18, 2005 at 11:31 pm in reply to: how to achieve the hula effect ????

    Sure,

    In 3D stroke under the camera section there are Z clipping planes. So imagine you have a person’s head on a layer. Let’s pretend it’s an Earthlink commercial where you want an orbit to loop around their head.

    First do a rough roto of the person’s head. It doesn’t need to be great since it’s just comping back on itself.

    So here are our elements: 1. The original film plate of someone standing talking to someone. 2. The duplicate of this where you masked the persons head so it’s isolated. 3. You’ve created a 3d stroke in a circle and angled the stroke a bit so it looks like an elliptical orbit path.

    Well the prob is that if you put the 3D stroke layer on top of the stack, it doesn’t look like it’s orbiting the head, if it’s between the head layer and the BG layer then you have the same problem but now behind the person.

    So, wouldn’t it be cool if you could split the 3d orbit by it’s depth into 2 layers? So that the near part of the stroke can go on a layer on top of the head layer and the behind part of the stroke can go below the head layer.

    In 3D stroke under the camera section there is Z clip Front and Z clip Back. Duplicate the entire layer that the 3D stroke, circle mask, and solid sit on. But one copy above the head layer and one copy below the head layer. Turn off the below head layer. Now go under the 3D stroke parameters to Z Clip Back and decrease the number quite a bit until you see the back half of the orbit circle disappear. Now remember this number

    Turn off that layer and go to the other layer and set the Z clip front to that number and the front of the circle should disappear.

    Now turn on both layers. Now the circle should look like it’s looped around the head.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    July 18, 2005 at 9:43 pm in reply to: how to achieve the hula effect ????

    Use 3D stroke. Break into it into 2 layers. Use the clipping planes in 3D stroke to make what should be in front on one layer, then what should be in back on the other. Then just put your statue between those layers in the AE layer stack.

    Chris Smith
    https://www.sugarfilmproduction.com

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