[Herb Sevush] “For the record I have a Dual 2.5 G5 with 5 gigs and a Radeon X800 XT – which means I’m NOT underpowered in any way. And yet …”
my point exactly.
This has absolutely nothing to do with openGL performance, its all about cpu cycles and there is definitely something wrong here that apple needs to address ASAP.
One thing I have not tried, apparently you can import motion files as some kind of modifiable template (text) I am going to try that and see if that helps at all.