Forum Replies Created

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  • [Jeff Kirkland] “It’s especially true with FCPX where previous NLE experience doesn’t really apply.

    Maybe I’m just turning into a grumpy old editor but I can’t believe how many people post “this software sucks” when what they really mean is “I’ve only been using it for a couple of days and I don’t have a clue how it works..”.

    And I feel compelled to respond. You are absolutely correct! 🙂 Though saying that “previous NLE experience doesn’t really apply” to X is a common statement, and it’s really not true. It does virtually all the same stuff, and more, it just works differently. I read some of the posts critical of X here and wonder if they’re using a different program than the one I’ve got installed. I work the same way on any NLE, i just push different buttons.

    Anyhoo… +1 RTFM 😉

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    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    February 26, 2013 at 1:08 am in reply to: FCP X “tracks” idea…

    [David Lawrence] “Yep, not to mention the fact that all those posts are from July 2011, back when FCPX still had the Sequence.icns resource showing tracks. That image is now gone and perhaps those other secret hidden clues are as well. “

    Well, other than the .icns It’s all still there, as well as some other stuff. You’d think they’d have taken it out by now if it was all useless. Unless of course apple has no idea what they’re doing… 😉

    “FFValidateAndRepair” = “Validate and Repair Sequence”;

    /* The pop-up menu label for enabling Deep Sky project sharing */
    “FFOrganizerProjectSharingStart” = “Start Sharing”;

    /* The pop-up menu label for disabling Deep Sky project sharing */
    “FFOrganizerProjectSharingStop” = “Stop Sharing”;

    /* Guards */
    “FFGuardDisplayNameFormat” = “guard from user %@ created on %@”;
    “FFGuardAddName” = “Add Guard”;
    “FFGuardRemoveFormat” = “Remove %@”;
    “FFGuardConflictDescription” = “One or more of changes are protected by a guard owned by a different user. “;
    “FFGuardConflictTitleRollBack” = “Cancel”;
    “FFGuardConflictTitleAccept” = “Override”;
    “FFSetGuardOnSequence” = “Change Guard on sequence”;
    “FFSetGuardOnStorySegment” = “Change Guard on story segment”;
    “FFSetGuardOnTrack” = “Change Guard on track”;
    “FFGuardChangeOptions” = “Change Guard on story segment”;
    “FFGuardAddUser” = “Add Myself to Guard”;
    “FFGuardRemoveUser” = “Remove Myself from Guard”;

    /* Default name for an audio action layer */
    “FFuntitled layer” = “untitled layer”;

    /* Create container with audio alert dialog */
    “FFCreateContainerMessageText” = “You are combining audio and video clips outside the primary storyline.”;
    “FFCreateContainerButtonText” = “Continue”;
    “FFCreateContainerAlternateButtonText” = “Cancel”;
    “FFCreateContainerInformativeText” = “The audio duration will be modified to conform to video frame boundaries.”;

    /* Add to audio only container alert dialog */
    “FFAddToAudioOnlyContainerMessageText” = “You are combining audio and video clips outside the primary storyline.”;
    “FFAddToAudioOnlyContainerButtonText” = “OK”;
    “FFAddToAudioOnlyStorylineInformativeText” = “You cannot add video clips to existing audio-only storylines.”;
    “FFAddToAudioOnlyCompoundClipInformativeText” = “You cannot add video clips to existing audio-only compound clips.”;

    EDIT: found a couple more, the last one may become my new signature. 🙂 OK… back to work!

    /* No comment provided by engineer. */
    “NumberedAudioChannel” = “NumberedAudioChannel”;

    /* No comment provided by engineer. */
    “PeakIndicatorToolTip” = “PeakIndicatorToolTip”;

    /* Not yet implemented Alert dialog text */
    “PE NOT YET IMPLEMENTED ALERT TITLE TEXT” = “Not yet implemented”;
    “PE NOT YET IMPLEMENTED ALERT INFORMATIVE TEXT” = “The function you just attempted is not yet implemented”;

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    ~”It is a poor craftsman who blames his tools.”~

  • Charlie Austin

    February 25, 2013 at 11:56 pm in reply to: FCP X “tracks” idea…

    [Michael Gissing] “Without a UI display to manage layers or lanes or bussing other than by Roles tagging I see Roles as a patching and grouping behaviour not as elegant as bussing or temporary grouping.

    If Roles can move to something more sophisticated that would be good. The lack of indication of how to display and manipulate those functions still indicates it is work in progress rather than a cunning master plan.”

    Fair enough. I agree it’s a work in progress, I guess I just believe that there is a plan, cunning or not. 😉 Again… we’ll see.

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    ~”It is a poor craftsman who blames his tools.”~

  • Charlie Austin

    February 25, 2013 at 11:06 pm in reply to: FCP X “tracks” idea…

    [Michael Gissing] “I think the fact that Roles were a hasty bolt on seems to indicate that a coherent master plan for managing sophisticated audio management and mixing function didn’t exist.”

    I really don’t think they were a hasty bolt on. In fact, there are lot’s of interesting, unimplemented things in the code…

    https://alex4d.wordpress.com/2011/07/18/secret-fcpx-xml-multi-user-editing/

    https://alex4d.wordpress.com/2011/07/19/secret-fcpx-4/

    I just don’t think they were ready. We’ll see I guess. 🙂

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    ~”It is a poor craftsman who blames his tools.”~

  • Charlie Austin

    February 25, 2013 at 10:53 pm in reply to: FCP X “tracks” idea…

    [David Lawrence] ” Why couldn’t the best ideas of track-based NLE’s and DAWs be brought together? I see no reason why working with both digital picture and sound shouldn’t be a completely fluid experience. That’s what I want in my ideal world ;)”

    I’d change the above to read “…trackless NLE’s, and track based DAW’s”… But I agree. 🙂

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    ~”It is a poor craftsman who blames his tools.”~

  • Charlie Austin

    February 25, 2013 at 6:49 pm in reply to: Applying effects to Text but it goes to video

    [Greg Burke] “Hey All im applying what is basically a blur cross on text so it comes in using blur cross, but for some reason it goes on the Video Track even though the effect is only on the TEXT. ANy Ideas?”

    Some titles also act as adjustment layers… it’s a little weird. I think you can get around it by putting the title in a compound clip and applying the effect to that.

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    ~”It is a poor craftsman who blames his tools.”~

  • Charlie Austin

    February 25, 2013 at 6:28 pm in reply to: FCP X “tracks” idea…

    [David Lawrence] “Maybe roles will evolve to provide this but as I see it, the problem with the magnetic timeline isn’t that it’s trackless, it’s that it’s hierarchical. How many DAWs have a single primary track that all other tracks must connect to? Why do you think that is?”

    Because they’re Digital AUDIO Workstations. They are designed to be slaved to either time, or picture that is locked in… time. As I’ve said, I wouldn’t want to cut a spot in a DAW. Would you? 😉

    And, AFAIK, clip collisions aren’t avoided, at least in REAPER. Clips dissolve into each other when they collide. You can prevent that by moving the clip to another lane, X just does that for you. If you don’t like hierarchical magnetism and want your clips in X to be connected to time rather than “parent” clips, just fill the primary with gap, and cut with secondary storylines and connected clips. That’s how I used it when I started using X. It works just fine.

    [David Lawrence] I’ll believe it when I see it 😉

    Me too. Though I don’t think Apple is just making this up as they go along. 🙂

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    ~”It is a poor craftsman who blames his tools.”~

  • Charlie Austin

    February 25, 2013 at 3:05 pm in reply to: FCP X “tracks” idea…

    [Michael Gissing] “discussions about magnetic were being had I mused that the problem of track overwriting had long been solved without throwing away the power of track based management”

    And I’m not convinced that something like this is not where apple is going. Combining that DAW layer concept with magnetism would be very nice I think. There’s also a function in REAPER where a track becomes a “folder” where “Anything that you do to the folder will be done to the entire submix. For example, if you adjust the volume up or down, the volume of the submix will be adjusted up or down. If you add an effect such as a compressor to the folder then that effect will be applied to the submix.” (from the manual).i t’s a bus, but still a track. Also, tracks can be master sends/returns as well. It’s pretty interesting. These concepts would, it seem to me, work very well with a magnetic timeline. I guess if one believes that Apple has no clue what they’re doing, then a trackless magnetic timeline is just a big, arrogant mess. But… what if they do know what they’re doing? 😉

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    ~”It is a poor craftsman who blames his tools.”~

  • Charlie Austin

    February 25, 2013 at 5:32 am in reply to: FCP X “tracks” idea…

    [Marcus Moore] “”Lanes” is exactly the term I’ve been using to refer to how Roles could be used to organize audio in the Project timeline.”

    “Lanes” is also Apples term for how FCP X defines where a clip exists in the timeline. It’s in the XML for every clip in a project. 🙂

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    ~”It is a poor craftsman who blames his tools.”~

  • Charlie Austin

    February 24, 2013 at 12:39 am in reply to: Pasting clips above other clips?

    [Bill Davis] “When I’m pasting graphics like lower thirds I’d really like to drop them on top. Is there a way to do this?

    It used to work that way, but for some reason it changed in… 10.0.06 I think. Send feedback to Apple (I have) because video pastes really should go above existing clips

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    ~”It is a poor craftsman who blames his tools.”~

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