Forum Replies Created

Page 29 of 122
  • Cassius Marques

    June 6, 2018 at 8:09 pm in reply to: Screen Replicement Issue

    You could use a tracker that’s able to track shapes (like Mocha). It still may cause troubles…

    I would single point track the tv logo, corner pin the replacement and attach to the tracker result, and adjust the CP points as needed.

    The hard part will be to match the blur. And to track the logo if its too blurry.

    Cassius Marques
    http://www.zapfilmes.com

  • Cassius Marques

    June 5, 2018 at 1:45 pm in reply to: Shifting Nested Camera Issue

    Scratch that… You’re going AE -> C4d, my bad. Have you tried turning off POI in AE prior to exporting to see if you get the same results?

    Cassius Marques
    http://www.zapfilmes.com

  • Cassius Marques

    June 5, 2018 at 1:40 pm in reply to: Shifting Nested Camera Issue

    [Steve Bentley] “Notice when you unparent the camera how the rotation values don’t change even though the null’s own rotation should add to the child’s rotation numerical values once it is unparented.”

    That’s not how AE handles that, you’re getting your rotation values being thrown into the orientation properties, the slight change you’re seeing is probably some gimbal math going on.

    Anyway… how are you bringing into AE the camera info? Cause when I exctract an example here i doesn’t come with POI.

    Cassius Marques
    http://www.zapfilmes.com

  • Cassius Marques

    June 5, 2018 at 1:21 pm in reply to: Centered text animation

    Hmmm… of course you can’t template it that way, sorry. I missed that part.

    Cassius Marques
    http://www.zapfilmes.com

  • Cassius Marques

    June 5, 2018 at 1:20 pm in reply to: Centered text animation

    All you’ve got to do is type in the whole text, centered. Then keyframe the source text and start going back deleting each word. It won’t take you more than seconds… or am I missing something?

    Cassius Marques
    http://www.zapfilmes.com

  • Cassius Marques

    June 4, 2018 at 1:32 pm in reply to: Effects messed up by camera movement

    Since you’re applying an effect to a shape layer, the effect renders after the layer is rasterized. The dimensions of your layer are the dimensions of your composition. It seems to move because the layer is beeing rasterized again in another part of its canvas, without it actually having any of its transformations change. To solve this you’d have to precompose the shape layers and anything else thats being continously rasterized. Either that or animate the sweeps.

    Pro Tip: You can add an expression to the sweep’s center, something like:

    a=thisLayer;
    value+(a.toComp(a.anchorPoint));

    After you set the sweep’s position (again, because it will change place) it will stay put as the camera pans left/rigth/up/down.

    Cassius Marques
    http://www.zapfilmes.com

  • Are you sure the overall render times do change? And is it not just not updating the views? Never seem that behaviour.

    Cassius Marques
    http://www.zapfilmes.com

  • Well, a few things I should point out:

    2s per frame is not even close to a slow speed. I can relate that its a major factor with your project duration, but I’m betting everything is fine with the project.

    AE has no idea of past frames, there’s nothing build up in the project except the ram usage you’ll need to process each frame (you could do expressions that would evaluete past frames, but that would add up to a LOT more than 2s).

    That said… What happens if you clear all caches and start the rendering to a sequence from the end of your project? Do you still get the same times?

    Cassius Marques
    http://www.zapfilmes.com

  • Your problem is that you initial and end speed are both zero. You’re accelerating, deaccelerating, accelerating and deaccelerating again. 4x instead of 2x.

    You have to increase your start and end speed, and give those keyframes more influence,

    Cassius Marques
    http://www.zapfilmes.com

  • Cassius Marques

    May 21, 2018 at 12:54 pm in reply to: Posterize Time Effecting Camera Movements

    If you applied the effect to the layers and not the whole composition the camera should be fine. You can’t apply it with an adjustment layer on top of it all!

    Cassius Marques
    http://www.zapfilmes.com

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