Cal Johnson
Forum Replies Created
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I think I know exactly what you mean, having the text fly in as if they were behind the camera, coming in front, so each letter comes in really large and then shrinks into postion by moving in Z space. The odd thing is that Todd is quite right. You should just be able to click the 3D switch on for the layer, and then press “P” to open up the position property, and see values for x, y, and z. Instead of opening the Animator settings, have you just tried turning on the 3D layer and then looking only at the Postion property? It should work.
If you get that figured out, a couple of tips for the look you’re going for would be to use motion blur (remember you can set the shutter phase all the way up to 720 if you want a lot of blur), and I wouldn’t worry to much about animating the camera as well, at least not while the text is flying in. Also, it helps to work backwards, starting with the characters in their final resting postion, and then go back to the start and move their postions in Z space. You may want to vary their x values as well to make it seem like they are coming from different angles.
Good luck!
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I could be wrong, but I think you actually need the Adobe Studio Suite to be able to import the After Effects project into Premiere.
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I’d recommend “Creating Motion Graphics” by Chris and Trish Meyer. Its now two volumes, I’d get both, go through them cover to cover, and you’ll be very comfortable with After Effects.
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Howard, I just did some “Premiere Pro Basics” tutorials for a friend of mine, and would be more than happy to pass them on to you. Just need to figure out if I can e-mail them to you or ftp them or something. In the meantime, what is your mic set-up for recording a voice over? Are you just going into the computer mic in jack, or are you going to be using a mixer with a firewire or USB connection?
Cal
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Thanks guys. I ended up just putting in “Lords of Dogtown” and looking at how they did it. Its a good example as they have not only a directors commentary, but a commentary with Tony Alva and Stacy Peralta. I ended copying their layout, so I have a Main Menu page and then a Special Features page. The Special Features has one button for commentary on, another for off, and there is a “Play Movie” button which is the sub-menu default, and is set to resume. Works perfect. Thanks again for your suggestions.
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Yeah, the resume link is great for resuming back to the movie, however, this doesn’t allow me to set a change in audio track. For that I need to select “specify link” from the pop-up menu, and then “resume” is no longer an option. I can only either link back to the movie, or the menu.
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Are the numbers counting up really fast? I’m just wondering if you couldn’t use the numbers effect on two different layers, partially masking one layer and then moving it to the right so it looks like its one layer with a higher number count.
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Camtasia Studio is really great.
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I don’t know what exact effect settings they would have used, but agree with Todd, play around with some of the lens flare effects and you should be able to come up with something quite similar, especially if you position the flare center outside the compostion’s visible window. Keep in mind that the notes beside the video say the whole thing was shot in front of a green screen, so that gives you a clue on how to sell the ray effect as they did; two layers of very similar looking light ray effect, both lighting slightly different areas of the frame, one layer on top of the actor, the other layered in behind, so it looks like the light is wrapping around him.
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Cal Johnson
September 11, 2006 at 10:07 pm in reply to: jamming for sundance- need to create slo mo blurYou can slow the clip down by altering the duration or stretch settings (open up the duration/stretch column in the timeline window). You could then add a blur effect to the clip. If you need to you could can select just one direction to the blur, such as horizontal. You could also add the effect twice, for instance adding a high amount of horizontal blur, and then a litte vertical blur as well.