Forum Replies Created

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  • Brad Leigh

    February 5, 2013 at 1:41 am in reply to: Pro Titler crashes waaay tooo much!!

    I haven’t used it much but I did buy a new laptop with amd video card. I wanted to see if open gl on the card helped at all and the gpu did cause the new blue titler to crash. Have you tried turning off the gpu?
    Brad

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 12

  • Brad Leigh

    February 4, 2013 at 5:06 am in reply to: Dilemma upgrading to windows 8

    Luigi
    I just bought a new Laptop last week. I bought from tiger direct, but all the online retailers have search filters. I wanted windows 7 pro because I have some xp and older software I didn’t want to replace. I also didn’t want to beta test Win 8, it looks like the features added are more tablet friendly.
    I am very happy, the laptop i5 has Firewire ( for my HDV camera ) USB 3, Sata external. A DVD burner. 1gig dedicated video card. It’s a great crossover machine. I suggest if you use the search filters with the major retailers this is a great time to buy a Win 7 or Win 7 pro machine. I got a very good deal, and it is a major brand, not a refurb.
    Brad

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 12

  • Brad Leigh

    January 26, 2013 at 9:19 pm in reply to: Proper Pulldown Method? or is this a bug. Vegas 12 pro

    John
    Thanks for the tip of not needing to turn that off for audio only events.
    I checked my settings Quantize was on. Looked at all frame boundries. All looked dead on the frame. Noticed that this only appears on the external preview monitor on a certain clip. It is clean in the vegas software Preview window. It has happened before but I thought it was the 30 vs 29.97 issue.
    Further Investigation revealed it was only on any external preview device. I switched the project setting to Progressive and the problem went away. Project was set as interlaced because I intend to insert HDV footage. But I’ll try to insert some interlaced footage and see how that responds.
    Thank You again for your help.
    Brad

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 12

  • Brad Leigh

    January 26, 2013 at 6:24 pm in reply to: Proper Pulldown Method? or is this a bug. Vegas 12 pro

    John
    As the embarrassment washes over me. I’ve been working to many hours.
    I usually work in Audio software and Carrara where I think of “snap” as to “frame”
    ie Frames. So you are correct when I said snap I was thinking wrong. I never remember turning off Quantize, but I may have to slide an audio event.
    I assume the only way to check is too zoom in and look at each event.
    I’ll check it when I get back to my office.
    Another V-8 moment!
    Many Many Thanks again.
    Brad

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 12

  • Brad Leigh

    January 24, 2013 at 11:03 pm in reply to: Best pulldown? oops Darn!

    Vegas Pro 12
    Just fixed my tag.

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 12

  • Thanks Steve
    I think I’ll follow that advice.
    Vegas is so good at handling mixed file types I’m not sure exactly how project settings effects real time playback, (assuming frame rates match)and are the project settings in any way inserted in the render if you choose to render different from the project settings.
    Thanks Again
    Brad

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 10

  • Brad Leigh

    January 14, 2013 at 3:03 pm in reply to: A bit embarrassed, not resize video on import.

    Ahhh
    Thanks John.
    A bit of a ” I could have had a V8 ” moment.
    Brad

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 10

  • Brad Leigh

    December 18, 2012 at 7:06 pm in reply to: So should PNG HD Image sequence be a problem or not.

    John
    Thank you for checking back in. I was starting to come to the same conclusion. I knew you had a more powerful machine, and some times I would get up to 23 frames on my system. Today I tried changing every setting I could, and never got much improvement. I even tried different PNG output settings from Carrara. ( turning alpha channel on decreased PNG frame image size by almost half?) Even rendered a PNG seq, from vegas and re imported it.
    What I don’t get is so many people told me this is how they work. Is it harddrive throughput? (I don’t have a raid)
    Anyway, I was starting to choke 32 bit Carrara, so maybe I’ll animate in 64bit, then see if the 32 bit will render to QT animation.
    Thank You again for helping me figure this out.
    Brad
    Anybody out there having no problems with HD PNG Sequences? Steve I believe you said that was how you worked?

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 10

  • Brad Leigh

    December 18, 2012 at 2:21 am in reply to: So should PNG HD Image sequence be a problem or not.

    John
    Thank you for the tips. Ok I started over. New PNG sequence. Loaded into Vegas 10, same deal. So I opened up my new install of Vegas 12 pro. On the first import I let Vegas set project settings to match the PNG sequence I imported. 1920x 1080. 29.97, and checked clip properties 29.97. Turned off smart resample, turned it back on.Same thing. Tried a different drive.
    I noticed GPU acell was on and I turned it off. Increased ram preview to 1024.
    Better, but even with trying different preview settings, best I could get off PNG Seq. was 26 frames per sec. Checked CPU usage, in the 16% range. Then I imported a Quicktime Animation codec of the same clip into the same time line and it Played liked a champ. Rock solid 29.97 on my second monitor at full res, best in the preview settings. I’m stumped. At one point I played the same section over and over and it did go to 29.97, but I closed and reopened the session and it went back to 26 FPS or so.
    Can you think of any settings I missed? Do I need to watch the Carrara settings on export. I’m not using Quicktime PNG Seq. I’m just using the straight PNG Seq export in Carrara.
    i7 2600 3.4 GhZ 8 gig ram, SATA External Drive
    Thanks Again
    Brad

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 10

  • Brad Leigh

    December 17, 2012 at 8:43 pm in reply to: So should PNG HD Image sequence be a problem or not.

    John
    Thank You. That was the type of answer I was looking for. It works for you, so I’ll see if I can tweek something and get it to work for me.
    When I posted this before the response was something like, well vegas has to resize each PNG in the preview window and that causes the overhead.
    If I know it is smooth using HD for others I can try to track down what my issue is. Others had said they were fine with PNG Seq, but I didn’t know the res. they were working. One commented that they were using standard def PNG. So I’ll poke around.
    Thanks again
    Brad

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 10

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