Forum Replies Created

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  • Bob Woodhead

    September 5, 2013 at 6:02 pm in reply to: Applying tracking data to a path vertex?

    Why thanks Jason. I don’t even have a formal project yet… I’m doing preproduction research so when it comes to the script/shoot I haven’t painted myself into a corner, effects-wise. aka, “seemed like a good idea at the time”!

    What I’ll have is some tracked positional data, translation only – rotation and scale aren’t necessary I think. And a Bezier curve (dotted line) with one end manually animated, and the other end getting the XY tracking data.

    I was hoping to put time into it this morning, but had 5 other projects get in the way. And I wonder why I never have the time to get expert in AE…..

    W/O having spent the time I need to on Rope, I’m wondering if it can work with say 1 out of 3 nodes on a Bezier curve (or maybe just 2)? Imagine a simple half sine wave curve, it can be defined by as few as 2 nodes. So if Rope can “drive” that, the solution is there. Though in a perfect world there’d be more complexity to the curve, and the tracking data “pulls” one end…. now that I think about it, EXACTLY like inverse kinematics in 3D. yeah, that!

  • Bob Woodhead

    September 5, 2013 at 1:50 pm in reply to: Applying tracking data to a path vertex?

    Yeah, I’m playing with ConnectLayers right now…. a bit rusty in AFX, so it’s going slow.

    Still searching for some kind of “line” plugin that uses points that could be null-driven (from a track path).

  • Bob Woodhead

    September 4, 2013 at 3:00 pm in reply to: Applying tracking data to a path vertex?

    That’s right, not masking anything, this will be a visible line connected at one end to the tracked phone in the hand, and the other end of the line connects to a “thought bubble”.

    Would a puppet point distort the line in an odd way? That is, I’d want the line to love as if I was simply animating one end vertex.

    Maybe there’s another approach…. how about applying track data to a point in a plugin that creates a line? So there’s direct keyframe access to the point (unlike a shape vertex).

  • Yeah, the above comments, ya can’t fix “garbage in”. How about treating the footage heavily so there’s something else to distract the viewer from the focus.

    “Constituo, ergo sum”

    Bob Woodhead / Atlanta
    CMX-Quantel-Avid-FCP-Premiere-3D-AFX-Crayola
    “What a long strange trip it’s been….”

  • Bob Woodhead

    July 21, 2013 at 10:16 am in reply to: First bigger project on FCPX

    Just download the free Canon codec plugin. Don’t start without it! My partner didn’t realize one was needed, started a project, and then a ways in had big performance issues. Plugin solved it, but he needed to re-import.

    We use the C300 and love the image! Got a shoot next week with it all rigged out; Steadicam, wireless focus & video, Zeiss CP2 primes….. yummm!

    “Constituo, ergo sum”

    Bob Woodhead / Atlanta
    CMX-Quantel-Avid-FCP-Premiere-3D-AFX-Crayola
    “What a long strange trip it’s been….”

  • Bob Woodhead

    July 17, 2013 at 3:40 pm in reply to: Some Qs from former FCP 7 user

    Take a look at Backups for FCPX. Great cheap tool to handle both your questions. But even with that, I still use duplicate copies of timelines for versioning (beyond the “try that” scenario).

  • Bob Woodhead

    July 17, 2013 at 12:46 pm in reply to: Automatic audio cross fade with video transitions

    option-s expands audio, allowing the selection of video-only for trans. not as good as an option, but better than detaching audio

  • Bob Woodhead

    July 15, 2013 at 12:04 am in reply to: CC-CS6-X render comparisons

    Thanks for that, Oliver. Imagine what the results will be with the MacProTrashcan and an optimized version of FCPX.

  • Bob Woodhead

    July 5, 2013 at 2:35 pm in reply to: Blade tool on single audio channel

    Just came across this question months later, so hopefully you’re got notification turned on. 😉

    Use “open in timeline” command on the clips in question (already edited into storyline). You can range-adjust levels to your heart’s content. I’ve found that using blade tool doesn’t work. (Unfortunately, as I’d rather do it that way.)

    “Constituo, ergo sum”

    Bob Woodhead / Atlanta
    CMX-Quantel-Avid-FCP-Premiere-3D-AFX-Crayola
    “What a long strange trip it’s been….”

  • Bob Woodhead

    June 11, 2013 at 7:17 pm in reply to: Mention of new FCP X version on FCP X web page

    Lust.

    “Constituo, ergo sum”

    Bob Woodhead / Atlanta
    CMX-Quantel-Avid-FCP-Premiere-3D-AFX-Crayola
    “What a long strange trip it’s been….”

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