Forum Replies Created

Page 36 of 83
  • Bob Peterson

    November 20, 2014 at 4:09 pm in reply to: Noise Within the Dialogue Unable to Remove

    How much are you reducing the noise, and are you later increasing the volume when the audio is played back?

  • Bob Peterson

    November 19, 2014 at 4:34 pm in reply to: Noise Within the Dialogue Unable to Remove

    I apologize if I am explaining something you already know. If so, please disregard my post.

    Since you have a denoiser, that should do the job. The trick is that you have to “teach” the denoiser what it is supposed to remove. Find a small section of the audio which contains ONLY the offending noise. Run the learning mode on that section. In preview, that section should now be silent. Then extend your audio selection to include all of the audio, and run the denoiser. It should remove the noise without changing other sounds such as dialogue.

  • Bob Peterson

    November 11, 2014 at 5:47 pm in reply to: Remove Audio Clicking/Skipping in Vegas?

    Vegas Pro has an audio fx called Click & Crackle remover. That may remove the clicks you are hearing.

  • Bob Peterson

    November 9, 2014 at 2:42 pm in reply to: 2.5 second sound of a pen drawing one line on paper?

    Have you tried simply dragging the right edge of your one second clip to the desired length? If your clip does not have any silent space at its beginning and end, dragging the end will extend the sound without any break.

  • Bob Peterson

    October 23, 2014 at 2:43 pm in reply to: How would you fix this color problem in Vegas?

    If you mean the guy on the right is too bright, I would use a color curve. The trick is to make the adjustment so that the bright things are darkened, but the darker things are not affected. I do this by taking a screenshot, and then use Photoshop to tell me where on the curve the target luminance is located. I can then set up the appropriate fixed point on the Vegas color curve, and pull the curve above that point down to darken the highlights. I do try to keep the curve as smooth as possible.

  • Bob Peterson

    October 21, 2014 at 3:10 pm in reply to: Is It Necessary to Normalize?

    Normalization increases the volume of all sounds. If you do it, it should be the first step in your processing of audio. I do not normalize since I like to leave a little headroom, but I do normally increase the volume is much as I am comfortable with as my first step in processing. Then, I denoise it, and I can tell how strong the denoise process needs to be. I apply compression within Vegas which does not alter the audio file. At that point, for me, noise has never been an issue, but the door is still open to make adjustments.

  • Did you adjust using individual colors (i.e. red, green, blue) with the curves adjustment? If so, how did you find the right spot on the curve? I use curves a lot these days, and they are very powerful if you think through the color theory.

  • Bob Peterson

    October 14, 2014 at 2:53 pm in reply to: Audio dropout (and other) issues in SVP 13…

    What format are you rendering to, and what are your audio settings in the render process?

  • Bob Peterson

    October 8, 2014 at 3:07 pm in reply to: MultiCam

    I always duplicate tracks that are going to be in the multi-cam track. I use the duplicates to create that track so that the original tracks are not lost. I use multi-cam to find the locations where I switch to a different camera. I then use composite envelopes on the original tracks to implement the camera selections that I made in multi-cam. It’s a little more work, but it preserves maximum flexibility for later editing changes to the project.

  • Vegas handles video files from my 5D II without a problem, but I have not used large numbers of clips. The comments about a 50 file ceiling, and the workaround using Vegas are well taken.

Page 36 of 83

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy