No, the two 3D layers are in the same comp as all the 2D ones. I made a whole new project trying the same thing and it still did it. I also went back to the original and turned off Motion Blur thinking that might throw things off, but it’s still doing the same thing. It’s strange. I’ve run into this in the past, but just left it alone. It spins fine in AE, so I’m not sure where it’s messing with the axis?