Angelo Mike
Forum Replies Created
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Along with the other problems I’m having with Vegas 11, I’m too fed up with it to take you up on that script. Thanks for the offer, though. But when I reinstalled Vegas 10, all that same footage that Vegas 11 made an incorrect aspect ratio for is now in its correct aspect ratio. Go figure, Sony made an update that undoes my work.
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Like Jonathan said, AVCHD is very processor intensive to play back. I convert all my AVCHD using Cineform Neoscene, which turns it into AVI and brings up the chroma sampling to 4:2:2 without losing much (if any) information. The avi files are much larger, but they’re much easier to play back and edit. But I use this to edit on Sony Vegas, so if you don’t then ProRes may be what you need.
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I settled on getting three Canon Vixia HF S21s, mainly because of their 64 GB hard drives and they shoot at true 24 fps, which is what I usually shoot in. But it depends on what you’re looking for. You can find HF S21s for about $900, so if you want one camera and will spend more, there are other options (though I’m not as familiar with them).
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Penn Camera may have it, and they’ve always been very helpful to me. If they don’t at least they might know who does.
By the way, I live by DC if you’re looking for help.
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I’ve given my thoughts many times already, so at the risk of boring everyone, I found multicam editing on Vegas 9 and 10 very smooth, even with 8 tracks of video and computer specs very similar to yours. In 11, it was so slow and choppy that it was almost unmanageable. I had video with lots of motion that I was cutting between four tracks and I was utilizing GPU acceleration with a GeForce GTS 450, but it didn’t help. It sure helped with mpeg2 rendering, it seemed, because rendering a 90 minute video for DVD took only about 30 minutes.
I switched back to Vegas 10 because of that and other issues, which were just as maddening if not more so. When they fix these problems with 11 I’ll gladly switch back.
Ok, I’m repeating myself again, but I just want to see if anyone else is having this problem-Vegas 11 made ALL my avi footage-thousands of media-and made them the incorrect aspect ratio. It’s 1440×1080 footage with an aspect ratio of 1.33. It made all that footage have an aspect ratio of 1. Not the preferences for the project, but the media itself, so I was having to right click on every piece of media and change the aspect ratio. Is there some setting in Vegas I can change for that, or did Sony royally screw that up?
For those and still other reasons, all Vegas 11 is is a loss of features and functionality. Maybe Sony will roll out an upgrade in a month if we all let them know what the issues are.
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I’ve read some, yes, though a lot of the information sort of goes over my head. I’m using Sony’s built in multicamera function. Do you think I’ll see a difference using Ultimate S?
Two GTX 460’s? My goodness. I’m broke as it is and just bought the 450. Vegas 11 should be able to use my Radeon 6870, which I already had, but I was desperate to finish a project last night and was hoping that getting the GTS 450 would help me out.
I just reinstalled Vegas 10 and multicamera editing is running way better, as usual. You can read about the other problems I’ve been having with 11 today, including not being able to stabilize video because I get error reports at 99%, and Vegas 11 not displaying my footage in the proper aspect ratio (changing project settings to match footage did nothing-I have to do through each piece of media and right click, then change the aspect ratio to 1.33, and I have thousands of video clips that I’d have to go through). And all Vegas 11 did was slow me down considerately in the last 24 hours.
And, on switching back to Vegas 10, all my clips are in their proper, 1.33 aspect ratio. How did Vegas 11 mess that up?!
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How are you getting this? I’m very disappointed by what I’m seeing with Vegas 11, and I have an i7 950 3.04 Ghz cpu, 12 GB DDR3 RAM, and a GeForce GTS 450. Multicamera editing with four video tracks drags things significantly. Do I just need 24 GB DDR3 RAM like yourself?
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The stabilize feature has changed, and it’s lost an option for functionality. In Vegas 10 I could apply it to a specific event as a sub clip. Vegas 11 is saying I can do that, but I’m not sure how. It’s probably there, but the ease with which I could stabilize a single clip is gone, and I’m still figuring out how to stabilize it without Vegas taking the time to stabilize about two hours of footage that this single event is taken from.
Edit: I have to create a subclip in the trimmer. It’s a pointless extra step after the ease of using the stabilizer on events in Vegas 10. Or right click and select “Create subclip”. But now, Vegas creates an error message at 99% of stabilizing the footage and never finishes. Great.
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Angelo Mike
October 18, 2011 at 4:51 pm in reply to: Lining up events with snapping, solid blue line vs. dotted blue line?Does this happen with every instance of using snapping to put events against each other? I’ve seen this occasionally ever since I turned on frame by frame editing, and assume it has to do with lining up frames. But I don’t see it very often.
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You’re right, and normally I wouldn’t be such an early adopter except for the offer for a free upgrade. At least now that I have that, I can always switch back to 11 when more of the bugs are worked out. But I don’t know how anyone can deal with this. I guess Sony’s counting on people not doing a lot of multicamera editing?
Oh, and that aspect ratio thing is ridiculous. I have to change every single video clip’s aspect ratio to 1.33, because all my footage is set to 1440×1080 with an aspect ratio of 1 for some reason. I don’t know what Vegas 9 and 10 did with the same footage, from the same camera I’ve been shooting on, but I never had this issue.