Forum Replies Created

Page 27 of 149
  • Nope. Not possible. You need true 3D capabilities. Motion is for animating 2D objects in 3D space. I think there are plugins that can do what you want but they cost money. If you know blender, then you’re probably better off using it to create a cylinder and then using your logo as a mesh to wrap it with.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • [Mark Morache] “Looks like this boy’s going to use separated audio, and just be very very careful about not losing my sync. I think keeping the audio embedded in the clips with the volume turned down, in case I need to re-establish my sync.”

    Honestly, this is much less an issue than people think it is. I almost never, and I do mean never, errantly grab audio connected clips and move them. But if you’re worried about it, I suggest you place a marker on the clip your audio is connected to, and again on the audio itself (at the same point). Then if you do lose sync by some chance, you can resync with a simple drag and snap to marker.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    June 10, 2014 at 1:13 am in reply to: Pancake timeline?

    Yes, but not in the same way. In X, you’d mark IN/OUTs on clips and create favorites (F). Then in the event browser, you sort by Favorites only. This shows only your selects. Then you drag and drop them (or use a shortcut for goodness sake) into your timeline.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • But even when you make a video only cut in a multiclip, the edit point goes through the audio portion if the audio is embedded in the multiclip. This prevents you from making keyframed adjustments to the full audio track because even though you’re dealing with a single angle of audio, you have dozens of edit points that keyframes won’t cross over. It’s like having dozens of separate audio clips that just happen to line up in time over the course of your project.

    So just choosing video only when cutting won’t help at all.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • To answer your question quickly: No, without one of the workarounds you mention, you cannot do what you’re talking about.

    If you consider every multi cam solution out there, you have the same exact situation. The difference in X is that a multi cam clip can contain embedded audio whereas in other NLEs the audio tracks are separate from the video tracks. This separation allows for ease of use in the workflow you want, so to do the same workflow in X, you need to separate the audio from the video.

    Keep in mind, that changes made to clips in the angle editor ripple down to the project clips so you can potentially use that to your advantage.

    If you have multiple mics, you can synch those mics to a single video track, add it to a multi clip, open it in timeline mode and make all your audio changes there on all your various mic tracks. Then only use that angle for your audio in the multi clip. But personally that seems like a pretty convoluted workflow, when all you really need to do is separate the audio from the video and leave it at that.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    June 6, 2014 at 4:11 pm in reply to: Trancoding Media FCP 10.1

    Your codec is DV which is considered “optimized” by FCPX. That’s why it won’t convert to ProRes. It doesn’t see a benefit. AVI is a more windows-based wrapper for your footage and as such doesn’t play well with FCPX. Unless a file is already in Pro Res Proxy, FCPX will always let you transcode to proxy, but optimized are only reserved for file codecs that don’t run as well in X. DV is one of the “optimized” codecs.

    You can always convert footage before bringing it into X which I would do in this case, if only to get it out of the AVI wrapper.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    June 4, 2014 at 4:40 pm in reply to: Multiple Sequences in one Project

    FCPX is much different from FCP7 in this regard. You can have only one project (sequence) open at a time. However, you can work the way you want by using compound clips as sequences. They can be stored in your event and added to your main project when you’re ready.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    June 3, 2014 at 5:04 pm in reply to: Trancoding Media FCP 10.1

    Are you sure that it’s not already transcoded? Check the video format column in the list view of the browser, or open the inspector and check the video format. If it’s already prores 422 then you won’t be given the option.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    June 3, 2014 at 4:59 pm in reply to: Progress bar stutters, FCP locks up

    Not much help I’m afraid, but I’ve had this happen to me on my laptop. Two things helped for me although I never discovered the source of the problem. First, turn off rendering. X is hiccupping somewhere on the render (which only showed up when I was adding titles). Turning off renders kept it from crashing. Next, I transcoded my footage to prores since my source footage was mp4. What was the source in your project?

    Whatever the problem is, it’s seems to be event or project based since other projects weren’t affected with this issue.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    May 30, 2014 at 4:35 pm in reply to: Export to a Jumbotron

    I’m pretty sure the data rate has to do with compression. If you were going to give them H264 as opposed to Apple pro res you would want the data rate over 3000 Kbps.

    I’m sure you’ll be fine exporting them standard pro res or pro res HQ
    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

Page 27 of 149

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy