Forum Replies Created

Page 13 of 15
  • Exclusion is one blending mode that might work for you, although you need to check how it looks when you get into grays.

    Video Producer / Digital Marketer / Gear Reviewer / Author
    —– http://www.AndyFordVideo.com —–

  • Andy Ford

    June 9, 2020 at 3:19 am in reply to: VR push/zoom ins in Premiere

    This may not be helpful, but I just use Premiere for straight up editing or adding immersive effects or transitions. For all other work with 360 video, I prefer After Effects and the VR Comp Editor. If you have the suite of programs, you have more control in AE in my opinion.

    Video Producer / Digital Marketer / Gear Reviewer / Author
    —– http://www.AndyFordVideo.com —–

  • Andy Ford

    June 9, 2020 at 2:58 am in reply to: New Ticker/Looped Scrolling Text

    The video example started at the beginning for me and I guess I’m too old to have TikTok, but it looks like you’re wanting the song titles in the bottom left of the screen to scroll repeatedly with only a few spaces of gap instead of waiting for the title to clear out on the left side before appearing on the right side? If that is a proper understanding of what you are looking to do, why not just scroll one layer of text from right to left and then duplicate the layer, move its positioning keyframes further to the right by the spacing you want, and then parent it to the first layer. Repeat as needed. I assume you’ll have a mask over the scrolling text covering it up until the area of the screen where you want it to appear.

    Video Producer / Digital Marketer / Gear Reviewer / Author
    —– http://www.AndyFordVideo.com —–

  • Andy Ford

    June 9, 2020 at 2:49 am in reply to: Slider expression control not functioning properly

    In theory, I don’t see a problem with your workflow. Hold keyframes should keep the value constant until another keyframe is encountered. I suppose it wouldn’t be a keyframe interpolation problem because if that got set to something other than hold, your keyframe shape/icon would change and you would notice it. To narrow down the problem, what if you use regular keyframes and see if you still get glitching? For example, set a keyframe for the value of 10 where needed, and then the frame before you want to change to 0, set a keyframe for 10, and then set the next frame to be the value you want (0). This is essentially making a hold out of non-hold keyframes. If you still glitch here, maybe there is value looking into clearing your cache or updating?

    Video Producer / Digital Marketer / Gear Reviewer / Author
    —– http://www.AndyFordVideo.com —–

  • Andy Ford

    June 8, 2020 at 11:25 pm in reply to: Ambient noise affected the interview

    Hi,
    Two things you can do. I know you said you tried Noise Reduction, but there is a delicate balance between finding a clean noise print of the sound and removing just enough to not affect your talk track. Sometimes, I run it a few times. I have a tutorial on that here:
    https://youtu.be/zVgK2_9xOg0

    Also, you can go to the spectral view of your audio and try to use the healing brush or delete tool to remove the small area of the noise if it is concentrated in an area that isn’t in a similar range to your other audio.

    Video Producer / Digital Marketer / Gear Reviewer / Author
    —– http://www.AndyFordVideo.com —–

    Some contents or functionalities here are not available due to your cookie preferences!

    This happens because the functionality/content marked as “Google Youtube” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.

  • Andy Ford

    June 8, 2020 at 11:21 pm in reply to: Insert/remove frames?

    I seem to recall a script many years ago called Add Delete Frames. Have no idea if it works with current versions of AE still, but may be worth a Google.

    Video Producer / Digital Marketer / Gear Reviewer / Author
    —– http://www.AndyFordVideo.com —–

  • Andy Ford

    June 8, 2020 at 11:01 pm in reply to: iso-639

    Assuming all your audio channels are labeled and assigned in Premiere, when you export from Premiere and Media Encoder comes up, select the Quicktime format and under the Audio options, go down to Audio Channel Configuration. Click on the plus sign to add more channels to export out individual splits for your languages.

    Video Producer / Digital Marketer / Gear Reviewer / Author
    —– http://www.AndyFordVideo.com —–

  • Andy Ford

    June 8, 2020 at 10:52 pm in reply to: Yet another mixed frame rate question

    If you add footage to a sequence in Premiere that is a different frame rate than the sequence, the frame rate is adjusted by Premiere automatically to match the sequence. It will choose whatever makes playback the most efficient, which usually results in adding or removing frames. If this plays back fine, you’re all set. If you don’t like it, you can right-click on the clip in the timeline to go to the Speed/Duration setting and alter the Time Interpolation selection (drop down box). Frame Blending is a smoother option, but more playback intensive for realtime playback. The Optical Flow setting usually does some better calculations, but requires rendering.

    Something else you can do is right-click on your clip in the project panel and go to Modify>Interpret Footage. This lets you choose to use the frame rate from the file or a totally new frame rate that you can enter. It will calculate how your changes affect the clip duration. So you can make adjustments to the master clip here, or you can adjust in the timeline. Note that if you play footage from the project listing in the source monitor, it will play in the native frame rate.

    Video Producer / Digital Marketer / Gear Reviewer / Author
    —– http://www.AndyFordVideo.com —–

  • I had a similar problem. I just updated my 2013 Mac Pro to Mojave and all the newest Adobe versions are working fine. I couldn’t do Catalina because some other non-Adobe software was incompatible at the moment. High Sierra also worked fine for me before I moved to Mojave.

  • Andy Ford

    January 14, 2020 at 6:25 pm in reply to: Sony FS7

    The Sony XDCA-FS7 Extension Unit is required to output 12-bit 4K RAW footage to external recorders. This would be up to 59.94p and up to 60fps. It’s been a while since I’ve done this, but I believe in 2K RAW you can get up to 240fps.

    In addition, you would need it to do built-in ProRes 422 1080p recording and for Genlock/Timecode connectors if you are doing multi-camera shoots.

    A Shogun Inferno can record up to 10-bit 422 ProRes/DNxHR. Up to 4K at 60fps and 2K at 240fps.

Page 13 of 15

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy