Forum Replies Created

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  • thx. i will look into it, although i haven’t
    a clue yet, as osx sees both only resolve
    not! and before there were two gtx480 in
    the exact same pci-e slots and both worked…

    strange days have found us…

  • thanks for the info juan!

    which driver-versions you run? (nvidia, cuda)
    resolve9 or 10beta? (which version?)

    thx in advance

  • Hallo Dwain, thanks for clearing that.

    Will the gtx titans work properly on mavericks?

    i have two of them, and in mountain lion resolve only
    sees one, although the os is seeing two.

    should i try mavericks to get rid of that problem? any other
    suggestions?

    thx

  • Andi Winter

    October 25, 2013 at 4:24 am in reply to: OSx Maverick and Resolve?

    🙂

  • Andi Winter

    October 21, 2013 at 10:37 pm in reply to: Nodes preview problem

    what does happen if you reimport them again?
    or relink them to exact copies of your media?

    you should be able to copy the grade with
    all the keyframes (at least theoretically…).

  • Andi Winter

    October 11, 2013 at 11:07 am in reply to: DaVinci Resolve 10 Beta 3 released

    what about the neat openfx fix? still not working
    on beta3, and as far as i know it is supposed to be
    a resolve bug!

    does it have low priority? i am quite sure i am not the
    only one waiting for this 🙁

  • Andi Winter

    October 11, 2013 at 11:01 am in reply to: resolve 10beta2 – two titans, resolve only sees one!

    guess i have to wait for maverick (10.9)!

  • about this mac, system report, graphics: titan and titan, yes!

  • Andi Winter

    October 3, 2013 at 12:45 pm in reply to: RED FCP 7 – RESOLVE workflow…..

    just compare the reel infos and the tcs you get with the xmls and compare it to what
    your original media has in your media room. you have to set the import settings in a way
    that those two infos are the same.

    then most of it should connect without problems. spanning clips still may be partly offline.
    but in worst case you have to link those files manually.

    on which resolve version are you working?

  • Andi Winter

    October 3, 2013 at 12:40 pm in reply to: Render cache still no go.

    :(. thats really a problem! hopefully the final release will have a proper cache managment!
    because if that stuff doesnt work, the openfx and nr features are non-useable…

    on my system (hackintosh double gtx480, each about 1.6 gb ram) it actually shows the same behaviour on using
    the temporal NR and 2 frames. i already ordered two titans, but now i am unsure if that way i will get rid
    of the out of gpu memory error. because if you are having the same issue with double 4gb ram cards
    perhaps there is something wrong with the algorythms… or how much ram the gpus will need?

    what is the experience with the temporal nr on other systems? can anyone using it in realtime?

    andy

    ps: neat openfx plugin still has no graphic user interface…

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