Forum Replies Created

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  • Amit Zinman

    November 8, 2007 at 11:34 am in reply to: animation effects/hologram look

    You could use wiggle to do it along with some bad TV effect and some opacity.

  • Amit Zinman

    November 8, 2007 at 11:23 am in reply to: This FX…how?

    Why not just do it with a mirror? Seems less messy.

  • Amit Zinman

    October 23, 2007 at 5:47 pm in reply to: Render Creates Distortion/Fuzz/Ghosting [CS3]

    It is very important that you configure you machine well, starting from the /3b boot ini switch to a proper page file on non boot hard drive to implementing multiprocessing in AE options.
    Also, increase the amount of memory AE can use and implement a cache drive on a fast SCSI or SATA hard drive

  • Amit Zinman

    October 23, 2007 at 2:35 pm in reply to: Vista and Production Premuim

    While the information in your post is techincally true, there is the matter of efficiency. The fact that Windows XP can utilize memory above 1GB whhen the /3GB switch is enabled does not mean that it does so well.
    My experience shows a quad machine with 4GB of memory to be very slow with Windows XP 32bit and CS2 and much faster when upgrading to CS3 but not as blazingly fast as it should be and that it of course is under 64-bit.
    I am waiting for an Avid version supporting Vista before upgrading. It is some time in the future though as Avid are waiting for SP1 (due in Q1, now in beta) and then some 🙂

  • Amit Zinman

    October 23, 2007 at 7:06 am in reply to: Vista and Production Premuim

    It does seem weird but fact is that there are limitation for memory use in 32-bit operating systems. I was a PC tech before so I know a little bit about this. Vista might use memory a bit better but only Windows XP 64-bit or Vista 64-bit can really use 4 Gig of memory. I’ve heard that you can run 32-bit AE on 64-bit Vista but had not tried to do it myself so I don’t know how well this setup work. I heard that Vegas is going to go 64-bit soon. Adobe say that they are waiting for next year (at least).

  • Amit Zinman

    October 22, 2007 at 10:30 pm in reply to: Vista and Production Premuim

    4 Gig is a limit of both Windows XP and Vista. YOud would most probably work faster with just 2 gigs. It’s a limitation of 32bit.
    Vista works well with some tweaking on the latest machines. My testing shows it to be actually faster on new boards and of course slower on boards even a year old. You would need to be using CS3, but that goes without saying.
    Bearing that in mind, why not get a mac?

  • Amit Zinman

    October 22, 2007 at 10:11 pm in reply to: Some effects advice?

    You don’t have to morph nor use green screen. True, as people mentioned, you can use cuts, but you could also do an MTV style zoom which much easier to implement than morph and do the shoe transition by using regular masks and hide it using some glow or such thing.
    MTV Zoom – Place the “modern shot” on top of the the handshake close up and have a half a second of overlap. Keyframe scale, position and rotation so that both shot look the same at the handshake point at both ends of the overlap (use 50% opacity to do the matching).

    Now keyframe the opacity so that handsake goes from 100 to 0 and modern shot goes from 0 to 100 percent. This will create the illusion of morphing with no greenscreen or lots of work.

  • Amit Zinman

    July 20, 2007 at 8:01 pm in reply to: Collapsing the world

    It does do a nice job of bending the picture, but I also need to twist, shape and fold it so it would flow to the inside of the saxophone.

  • Amit Zinman

    September 3, 2006 at 1:07 pm in reply to: fix DV footage

    I think this is more to do with the quality of the camera/footage. It possibly was shot in 16:9 which degrades the material somewhat. I know there is somewhere a plug-in the upscales DV to HDV. There must be something that can fix my footage to look better other than square pixels. I am looking at it on Avid.

    Amit

  • Amit Zinman

    May 29, 2006 at 12:45 pm in reply to: Rendering HDV

    I am rendering to another application. Have you tried using Animation with HDV material (Sony HDV 1080i PAL)?

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