Forum Replies Created

Page 207 of 233
  • Alex Udell

    March 8, 2009 at 12:22 am in reply to: Datacine File Format for PP CS3?

    Are u doing a proxy edit or full rez fx and finish?

    Alex Udell
    Editing, Motion Graphics, and Visual FX
    Younversity TV
    http://www.youniversity.tv

  • Alex Udell

    March 6, 2009 at 11:53 pm in reply to: shifting clips on multiple tracks to different tracks

    Hi,

    I can relate…

    I came from discreet edit*.

    I can say I spent some time trying to make Premiere Pro behave like edit*. In some cases it works. Mostly though I too have a better understanding of how PPro works now.

    I’ve customized the keyboard so I can do a lot more with my left hand…leaving my right hand on the mouse most of the time.

    Alex Udell
    Editing, Motion Graphics, and Visual FX
    Younversity TV
    http://www.youniversity.tv

  • Alex Udell

    February 27, 2009 at 1:52 pm in reply to: Premiere to After Effects Dynamic Link?

    Hi…

    Select Clips in the Premiere Timeline and COPY

    Open AE

    Create a Comp of the same resolution at your Premiere Project.

    Paste.

    This will place the clips form the Premiere timeline into the AE Comp will all timing Preserved offsets preserved (except HDV apparently, there’s a bug with GOP media).

    You will likely need to trim the comp to the area where the clips land.

    That comp can then be dynamically link imported into Premiere Pro and edited into a timeline.

    That way if you need to edit the comp after the fact, you can right click it in the Premiere timeline to open it and change it.

    This also means that you don’t have to render in AE, but rather control your renders from the Premiere timeline.

    Hope this helps,

    Alex Udell
    Editing, Motion Graphics, and Visual FX
    Younversity TV
    http://www.youniversity.tv

  • Alex Udell

    February 25, 2009 at 5:35 pm in reply to: Audio linking from Video clips Question

    The closest I can think of in Premiere Pro is the Match function.

    Tab you specific video track

    Park you playhead on the in of a clip.

    Hit the M key (that’s what it is in CS3 anyway)

    This will load the clip back into the source viewer from the project window and park your play head in the source viewer on the match frame.

    You can then replace the edit with the sync audio.

    hope that helps…

    Alex Udell
    Editing, Motion Graphics, and Visual FX
    Younversity TV
    http://www.youniversity.tv

  • Alex Udell

    February 25, 2009 at 2:04 pm in reply to: Time remapping – keep audio the same?

    well…

    1) Unlink the clips and speed change only the video clip

    2) For superior time compression on the Audio, do it in Soundbooth. The results are much better than what you get in Premiere.

    Alex Udell
    Editing, Motion Graphics, and Visual FX
    Younversity TV
    http://www.youniversity.tv

  • Alex Udell

    February 22, 2009 at 1:16 pm in reply to: Multicam question

    I don’t think Multicam has been enhanced in CS4.

    Alex Udell
    Editing, Motion Graphics, and Visual FX
    Younversity TV
    http://www.youniversity.tv

  • Alex Udell

    February 21, 2009 at 1:19 am in reply to: How do I add transition without Prem altering IN point?

    Frankie…

    when you have 2 clips straight cut back to back on the same track, you full exposing your selected frames on both clips.

    By definition, therefore, when you add a transition you will in some way be exposing frames that were not previously exposed based on your original markings

    Let’s use 1 sec transition (ntsc)

    Applied centered, it will expose 15 frames more of the outgoing shot and 15 frames more of if the incoming shot.

    Applied ending at cut, it will expose 1 sec more frames of the incoming shot.

    Applied starting at cut, it will expose 1 sec more frames of the outgoing clip.

    It has to, in oder to create the effect, it has to use additional media.

    so you have 2 choices.

    when rough cutting, plan for fx, so wherever you’d normally set you IN add 15 frames then mark in. where you’d set your out, subtract 10 frames, then mark out.

    Lay the edits on the time line back to back, then when you add the transition you’ll get what you want.

    or

    Lay the edits on alternating tracks and overlap them the way you like, then add the transition on the higher track.

    This is not a Premiere thing, it’s just the way same track video editing works.

    That’s one of the reasons film editors thought video editing was so sloppy back in the early days..you were never sure what you were gonna get.

    Hope that helps,

    Alex Udell
    Editing, Motion Graphics, and Visual FX
    Younversity TV
    http://www.youniversity.tv

  • Alex Udell

    February 18, 2009 at 11:12 pm in reply to: can Premier Pro capture AVI on a Mac?

    Hi…

    When you say skip the step..what step exactly?

    I can infer one of two scenarios:

    1) You want to use the same source on two machines, one of which is a Mac and one which is PC. In this case flip it…Capture as Quicktime on the Mac and setup a Quicktime Project on the PC ( I think you can do this).

    2) You are to capture a file you can simply hand to the client. I can see the validity here, but are you doing any editing? If so, you’d need to export anyway, so I’m not sure what the time savings are.

    need a little more info…

    Alex Udell
    Editing, Motion Graphics, and Visual FX
    Younversity TV
    http://www.youniversity.tv

  • Alex Udell

    February 18, 2009 at 5:24 pm in reply to: Multicam question

    Hi…

    Premiere Pro will allow 4 Cameras.

    So you’ll need 2, 4 source camera timelines.

    It sounds like you’ll take turns cutting from each of the source timeline on to the destination master.

    Not ideal, but passable.

    Hope that helps…

    Alex Udell
    Editing, Motion Graphics, and Visual FX
    Younversity TV
    http://www.youniversity.tv

  • Alex Udell

    February 12, 2009 at 8:52 pm in reply to: Considering Premiere Pro – a few questions

    Just to interject briefly….

    Premiere can cut HDV natively.

    I assume the use of a uncompressed timeline is useful in that if you build any FX that have to be rendered for playback during editing, you won’t suffer a recompression artifacts.

    However, the HDV footage itself doesn’t have have to be changed into anything prior to starting the editing process.

    Tim, do I have that right?

    Thanks,

    Alex Udell
    Editing, Motion Graphics, and Visual FX
    Younversity TV
    http://www.youniversity.tv

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