Forum Replies Created

  • Alex Anderson

    June 20, 2018 at 6:54 pm in reply to: Background object in RedShift/Octane

    ok in Octane,
    1.create a normal c4d background object, assign any img or video png’s [octane meterial]
    2. in c4d render settings , select octane render, select ‘overwrite kernel settings’ tab
    3. select direct lighting option , and enable alpha channel and disable keep environment.
    4. in octane live viewer , select settings option and enable alpha channel and disable keep environment.

    In Redshift,

    just use Domelight and enable backplate option

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  • Alex Anderson

    June 20, 2018 at 10:49 am in reply to: Background object in RedShift/Octane

    Yes, was able to find out , how to put background in both Redshift and Octane , especially if one wants to render both object and background in c4d itself , its helpful in motion/camera tracking.

    will post the details once i get home and logon to my work system

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  • Alex Anderson

    March 29, 2018 at 5:00 pm in reply to: How to create shadow + refection in single plane ?

    yes, im tracking a video and placing object in it. just wanted to know is it possible to cast the lava texture on floor along with shadow

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  • Thank you very much for you time.
    after your analysis i just checked and found that c4d slice command will create new poly but also retains from parent poly object.
    i have corrected that and now everything is fine. and btw i have used a free script from cgtools called perfect split now

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  • its my first try on modeling , i am sharing file , but let you know its very much ad-hoc

    12294_subwaytrial.c4d.zip

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  • thanks for the reply
    not sure overlapping polys, how to find if its overlapping ?
    if these because overlapping polys then how to fix it ? or do i need to re-model the whole scene again ?

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