Forum Replies Created

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  • Al

    June 13, 2006 at 3:25 pm in reply to: create cloud movements and animation in AfterEffects

    i’ve used particular to create realistic wispy/smokey clouds, though not puffy clouds… i can’t see how you’d be able to use your stills convincingly — for this work you’ll need a particle generator. if particular won’t do the job, then i’d go 3D.

  • Al

    March 23, 2006 at 10:09 am in reply to: Simple Scaling Question

    ….ok….

  • Al

    March 22, 2006 at 6:22 pm in reply to: Simple Scaling Question

    so at frame 0 – you want layer one to have a scale keyframe of 100%.

    then at frame 25 – you want layer one to have a scale keyframe of 100%.

    first layer done.

    now at frame 0 – you want layer two to have a scale keyframe of 100%.

    then at frame 25 – you want layer two to have a scale keyframe of 300%.

    and so forth.

    is this what you mean? it sounds like from your post – that you are just increasing the layer size, without setting keyframes…

  • Al

    March 20, 2006 at 9:24 am in reply to: After Effects getting hung up on a simple animation

    hmmm, not sure – but this trick has cleared up my rendering problems 100% in the past ;

    go into the ‘secret’ preferences option by holding SHIFT when accessing preferences. Click through to the last menu and it will be called Secret. Change the option to clear cache every 3 frames.

    your render will take longer but at least it may not stop at that particular frame.

  • Al

    March 16, 2006 at 4:19 pm in reply to: AE Workflow.. Need advice on how it works.

    not a problem 🙂 best of luck!

  • Al

    March 16, 2006 at 2:59 pm in reply to: Tips Ahoy – masks growing from nothing!?!?

    thanks steve + promoboy —> i think a solid track matte is my best bet.

    yes mark, i too animate backwards, however i’m setting up a template to be changed per episode; so this isn’t an option.

    track mattes ahoy!

  • Al

    March 16, 2006 at 10:52 am in reply to: AE Workflow.. Need advice on how it works.

    >I don’t really need to do transitions, I was just asking that as an example to help me better understand the workflow. The handles where my concern but you answered the question in saying that the handles will be a problem. By ‘Handles’ you mean the ‘extra, extended’ in and out points required for transitions to work, right?

    Yes, the handles being the extra bits on yours ins and outs. It’s good that you don’t really need to do transitions in AE; as I think that’s one thing that is best kept to your editor… depending on what you’re doing of course…

    I guess the way to think about using AE, the workflow, whatever – is that you should only really be going into AE when you reach a point with your editor that you can’t do something – or want something more than what your editor can offer. For example if you’re keying something, and your editor isn’t pulling a very nice key – then it’s time to go into AE. Or if you want to set up a camera in a 3D comp, wizzing past all your shots which are laid out over the Z space… obviously that’s something your editor won’t be able to handle (unless you’re on an higher end editor/compositor like Avid DS or Smoke)

    Unless you want to do something you’re editor can’t do – then keep it in the one program.

    > I cant seem to work out how other editors other than Premiere integrate with AE, I may need to look into that.. Do you know if Avid Express Pro is one of them?

    I haven’t gone from Avid to AE -> but yes, i’m pretty sure they do integrate. You’d have to do a search on this. I’d assume it won’t integrate as well as premiere (which brings your dissolves across!) but at least you’d have all your cuts there – which is the main thing.

    > It looked real flashy and I did it all in Vegas because I don’t know how to use AE well enough. This whole project depended a lot on edit timing where everything happens based on music beats and sounds from the soundtrack. I was ‘following’ the soundtrack which was a dance number.

    Firstly, you’ve somewhat answered your own question… if you’re end result looked ‘flashy’ – then you didn’t need to go into AE. I mean, of course you could have done it in AE – but if at the end of the day you and the client are happy with the results – then why take it into AE?

    But assuming you’re at the point of wanting to become an AE user, and get more familiar with it – then you need to be aware of it’s capabilities. The more you know what AE is capable of – the easier it will be to make the decisions to take it into AE or leave it in your editor. There’s a host of AE sites dedicated to showing off what AE is capable of.

    >Now having said this, would this project have been just as easily done in AE by an experienced AE user? Or would that user have had to use Premiere as the edit package due to the integration needed for the edit timing?

    An experienced AE user can edit successfully to beats. Personally, what I would have done was do a rough cut in an editor; just to get a feel of the shot length, and get my shots in somewhat of an order – then take it into AE and start layering. Cutting to beats in AE is easy once you know how. Of course it’s more time consuming than in your editor – so unless you really need AE for the job – then you want to keep it in your editor.

    Having said this; if a client came to me and said ‘Fast pace, beat edited, lots of layers etc’ I wouldn’t flinch. I’d recommend we do a little cutting in an editor, to get a sense of what they want, or at least get the shots in some kind of order… but obviously with layers the main bulk of the work would be done in AE.

    The main thing for people who are editors making the transition to working in AE – is getting used to working in (what i call); time and space. That means you can do something, say, a bee flying around the screen, and you can animate the whole thing, without pressing the RAM preview button. This is because the more you use AE, the more used to working without needing to see what you’re doing after every keyframe you set. You know that the bee crossing screen in four frames is too short, you know the wings on the bee flapping every two seconds is too slow…

    >Without Premiere or without an edit package that integrates with AE would my example project above have been difficult to do?

    Definately not. Any AE user could do this. It would take more time, but you could have also added different, more complicated, posssibly more sophisticated effects…

    >Would this have been a case where unless I needed somethign specific to do in AE that overall, the job is better tackled from the edit package?

    Yes. Unless you need AE, you’ll find it too slow and too confusing as to why you are in there.

    That being said; AE is an absolutely amazing tool; and can vastly vastly make anyone’s edits look a squillion dollars. Understanding what the capabilities of AE are is the most important thing. Then you’ll want to go into AE, rather than think you need to…

    Hope that helps!

  • Al

    March 14, 2006 at 4:52 pm in reply to: Newbie question / Melting logo

    to be honest it’s a difficult thing for a first off project.. i’d experiment with a combination of distort effects and blurs and see what you can get away with.. then offer the client an alternative suggestion. i’ve been using AE in broadcast for six years, and if someone asked me to do this in AE; i’d direct them elsewhere. it’s not to say you can’t give it a go…

  • Al

    March 14, 2006 at 4:49 pm in reply to: AE Workflow.. Need advice on how it works.

    OK transitions are a bit tougher.

    why do you want AE to do your transitions? Firstly I would assess whether you really need AE to do this kind of work, or whether it’s best kept in your editor.

    Ideally, you want to be using an editor which intergrates with AE. There’s a lot out there, personally i’ve used Liquid Silver and Premiere. In the latter, you can open your premiere project in AE and everything is ready to go. If you’re regularly bringing edits into AE – this is a worthwhile thing to check out. It’ll save loads of time in the long run.

    The problem with the suggestion you’ve made – of using AE for transitions – is if you’re using an editor that doesn’t talk to AE – when you render out your final movie – you won’t have your handles. Now you could render it out with handles, manually remove them, but that’s a pain in the ***.

    If you wanted to, say, colour grade each shot individually, then you’d be fine doing it your suggestion (rendering it out, splitting each clip in AE…) But transitions – because of their handles – are a different issue…

    Hope that clarifies it for you.

  • Al

    March 14, 2006 at 3:57 pm in reply to: Render Que’stion

    you could make a custom render setting and then apply it to all…

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