Forum Replies Created

Page 160 of 180
  • Aharon Rabinowitz

    July 15, 2005 at 5:47 pm in reply to: help with particles

    Try lowering the velcoity and/or raising the air resistance.

    Or try this – and this is pretty cool…

    – Create a solid layer and a layer called Null 1.

    – Give the solid layer the effect Particle systems 2.

    – Add the following expressions to the effect’s properties as follows:

    Position:

    thisComp.layer(“Null 1”).position

    Direction:

    veloc = effect(“CC Particle Systems II”)(“Position”).velocity;
    radiansToDegrees(Math.atan2(veloc[1],veloc[0])) – 90

    – Move the null around to control your particle emitter (it’s position), and the particles will be ejected out backwards from the emitter (like a rocket ship – the opposite direction from the ship is moving). You may still need to play with air resistance and velocity.

    BTW – This was adapted from something Dan Ebberts showed me. He rocks!

    —————————————-
    Aharon Rabinowitz
    aharon(AT)yahoo(DOT)com
    http://www.allbetsareoff.com
    —————————————-
    Creative Cow Master Series DVD
    particleIllusion Fusion Volume 1
    available @ http://www.pIllusionFusion.com

  • Aharon Rabinowitz

    July 15, 2005 at 5:47 pm in reply to: help with particles

    Try lowering the velcoity and/or raising the air resistance.

    Or try this – and this is pretty cool…

    – Create a solid layer and a layer called Null 1.

    – Give the solid layer the effect Particle systems 2.

    – Add the following expressions to the effect’s properties as follows:

    Position:

    thisComp.layer(“Null 1”).position

    Direction:

    veloc = effect(“CC Particle Systems II”)(“Position”).velocity;
    radiansToDegrees(Math.atan2(veloc[1],veloc[0])) – 90

    – Move the null around to control your particle emitter (it’s position), and the particles will be ejected out backwards from the emitter (like a rocket ship – the opposite direction from the ship is moving). You may still need to play with air resistance and velocity.

    BTW – This was adapted from something Dan Ebberts showed me. He rocks!

    —————————————-
    Aharon Rabinowitz
    aharon(AT)yahoo(DOT)com
    http://www.allbetsareoff.com
    —————————————-
    Creative Cow Master Series DVD
    particleIllusion Fusion Volume 1
    available @ http://www.pIllusionFusion.com

  • Aharon Rabinowitz

    July 15, 2005 at 4:16 pm in reply to: help with particles

    Yes.

    Create a solid layer to add the particle Effect to it.

    Add CC Particle SYstems 2

    Create another solid layer, and make a mask/path with the pen tool. It doesn’t have to be a closed mask.

    Then select the property called mask Shape and hit copy

    Then select the position property for the Particle Effect (Not the layer’s position property. This will be a property that has XY cordinates – I can’t remember the name of it – no AE in front of me.

    Paste the mask shape into this property, adn it will create the motion path for the effect point.

    This works for the position property of any effect or layer that uses XY coordinates.

    —————————————-
    Aharon Rabinowitz
    aharon(AT)yahoo(DOT)com
    http://www.allbetsareoff.com
    —————————————-
    Creative Cow Master Series DVD
    particleIllusion Fusion Volume 1
    available @ http://www.pIllusionFusion.com

  • Aharon Rabinowitz

    July 15, 2005 at 4:16 pm in reply to: help with particles

    Yes.

    Create a solid layer to add the particle Effect to it.

    Add CC Particle SYstems 2

    Create another solid layer, and make a mask/path with the pen tool. It doesn’t have to be a closed mask.

    Then select the property called mask Shape and hit copy

    Then select the position property for the Particle Effect (Not the layer’s position property. This will be a property that has XY cordinates – I can’t remember the name of it – no AE in front of me.

    Paste the mask shape into this property, adn it will create the motion path for the effect point.

    This works for the position property of any effect or layer that uses XY coordinates.

    —————————————-
    Aharon Rabinowitz
    aharon(AT)yahoo(DOT)com
    http://www.allbetsareoff.com
    —————————————-
    Creative Cow Master Series DVD
    particleIllusion Fusion Volume 1
    available @ http://www.pIllusionFusion.com

  • Aharon Rabinowitz

    July 15, 2005 at 4:31 am in reply to: Backround/Wave Generation

    Try the effect called Fractal Noise (under the noise and grain section of effects), which can be used to make looping fractal Backgrounds – they are Black and white however. One of my favorite effects becasue its so versatile.

    To colorize them, use the effect called Colorama – which I believe is under the effect section called Image control.

    It takes the black and whites and based on luminance assigns a color. At least I think that’s how it works. I haven;t looked at it in a long time.

    —————————————-
    Aharon Rabinowitz
    aharon(AT)yahoo(DOT)com
    http://www.allbetsareoff.com
    —————————————-
    Creative Cow Master Series DVD
    particleIllusion Fusion Volume 1
    available @ http://www.pIllusionFusion.com

  • Aharon Rabinowitz

    July 15, 2005 at 4:28 am in reply to: help with particles

    try the effect called “CC Particle Systems 2” – It does that sort of thing.

    CC effects are from Cycore – it’s s seperate installer from the Regular AE install – on the same disk – but only for the non-educational Pro version.

    —————————————-
    Aharon Rabinowitz
    aharon(AT)yahoo(DOT)com
    http://www.allbetsareoff.com
    —————————————-
    Creative Cow Master Series DVD
    particleIllusion Fusion Volume 1
    available @ http://www.pIllusionFusion.com

  • Aharon Rabinowitz

    July 15, 2005 at 4:28 am in reply to: help with particles

    try the effect called “CC Particle Systems 2” – It does that sort of thing.

    CC effects are from Cycore – it’s s seperate installer from the Regular AE install – on the same disk – but only for the non-educational Pro version.

    —————————————-
    Aharon Rabinowitz
    aharon(AT)yahoo(DOT)com
    http://www.allbetsareoff.com
    —————————————-
    Creative Cow Master Series DVD
    particleIllusion Fusion Volume 1
    available @ http://www.pIllusionFusion.com

  • Aharon Rabinowitz

    July 15, 2005 at 4:23 am in reply to: Masking in After Effects

    This isn;t really about masking, but it may address what your trying to do. It’s a video tutorial by Jayse Hansen:

    https://www.creativecow.net/show.php?forumid=1&page=/articles/hansen_jaysen/growing/index.html

    —————————————-
    Aharon Rabinowitz
    aharon(AT)yahoo(DOT)com
    http://www.allbetsareoff.com
    —————————————-
    Creative Cow Master Series DVD
    particleIllusion Fusion Volume 1
    available @ http://www.pIllusionFusion.com

  • Aharon Rabinowitz

    July 15, 2005 at 4:17 am in reply to: Which workstation?

    I have dual opterons in my Boxx, and they do a good job. But there are 3 fans in there (plus another for the video card).

    Other than that, i don’t know what I can tell you.

    —————————————-
    Aharon Rabinowitz
    aharon(AT)yahoo(DOT)com
    http://www.allbetsareoff.com
    —————————————-
    Creative Cow Master Series DVD
    particleIllusion Fusion Volume 1
    available @ http://www.pIllusionFusion.com

  • Aharon Rabinowitz

    July 12, 2005 at 3:41 am in reply to: Human tourch

    Looking at it, it looks like whoever did it used a simple flame and smoke emitter, and then added a new particle using the “single particle” option(which makes that particle live a long time) that used an image of a person in that pose for the particle shape. They then animated the emitter to move accross the screen, and between shots (when it was off camera) raised the Zoom property’s value to be higher each time so it looked bigger from shot to shot.

    Does that help?

    —————————————-
    Aharon Rabinowitz
    aharon(AT)yahoo(DOT)com
    http://www.allbetsareoff.com
    —————————————-
    Creative Cow Master Series DVD
    particleIllusion Fusion Volume 1
    available @ http://www.pIllusionFusion.com

Page 160 of 180

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