I was looking for more of a procedural method like if we make a simple thing like one hexagon with only outline and other with the filled hexagon and then using cloner and effector to randomize the scale and position.but i face a problem that the scale of filled hexagon and the outline should be related to each other.e.g if a hexagon fill size decreases then the its outlining hexagon should become bold to fill the space. is there any method that can make it procedural that way.