Forum Replies Created

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  • Ze’ev Gilad

    April 2, 2012 at 8:56 pm in reply to: Random character opacity on and off

    Well, that worked!
    I used seedRandom(textIndex*2) and that gave me new results, thanks!

    But I’m still totally confused how this Expression Selector works. You haven’t happened to write some excellent tutorial on the subject, have you?

    thanks again

  • Ze’ev Gilad

    April 2, 2012 at 8:34 pm in reply to: Random character opacity on and off

    Dan, maybe you can help me…

    This is driving me nuts. I have a block of text, and need the words to randomly fade in & out over time.
    I tried various range selectors; fading IN randomly was easy, but getting them to fade in AND out has proved difficult.

    The closest thing I found was this bizarre tip from Adobe – adding an Expressions Selector with this code:

    seedRandom(textIndex);
    wiggle(.1, 350);

    But this completely baffles me! Isn’t seedRandom just for reseeding the random generator?? Why does it need textIndex as input? If I change it to ANYTHING else, ALL the words are faded.

    The problem is I want to change the random order of what I’m getting! But I can’t change the random seed.

    Thanks!

  • I’m having the same issue. Is there a solution??

  • That only shows the timecode for the sequence/clip … I need timecode for all tracks, including audio.

    Sometime it shows up in the “Info” window … but now I can’t figure out how to get it back. And that’s annoying when it’s not in the actual video window.

  • Ze’ev Gilad

    February 13, 2012 at 10:28 pm in reply to: Slate Generator – FXScript? FXPlug? Motion?

    [BUMP]

    Anyone? Bueller?

  • Ze’ev Gilad

    February 1, 2011 at 7:40 pm in reply to: timeline zooming like Avid

    @Sean ONeil —

    which utility do you use??

  • sweet! thanks!

  • That’s a good idea! Forgot about that function.

    Dan Ebberts also had a suggestion — to use the wiggle function with 5th parameter set to 0 so that value doesn’t change over time.

    The randomness of the wiggle function does NOT vary when the comp is duped.

    But it works differently, because it returns values based on the underlying property value … not a defineable range like -1 to 1.

    I’m trying to write a random function that returns values only towards the edges. That is, I want values from -400 to -200 and 200 to 400, but NOT -200 to 200.

    Can anyone think of an elegant way to do this?

    The only thing I came up with is to get a random number from -200 to 200, then ADD or SUBTRACT 200 based on the sign of the first number.

    This was easier with the random() method — not sure how to do it with wiggle().

  • Ze’ev Gilad

    November 30, 2009 at 6:10 pm in reply to: Audio playing at wrong speed

    SOLVED —

    After more searching, I found the solution.

    I changed the easy setup to 25fps — then re-imported the audio.
    Now it reads as 25fps and does not drift.

    Whew!

  • Ze’ev Gilad

    November 8, 2009 at 12:26 am in reply to: Latest version of Compressor: can it add 3:2 pulldown?

    How about 1080p24 to 720p60?

    How do get 3:2 pulldown without any interlacing?

    What would be the best settings?

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