Forum Replies Created

Page 10 of 19
  • Yoondo

    July 6, 2005 at 4:42 am in reply to: AE preference settings

    Okay, I got it. Did not know there were two separate application data locations.

    Thank you, Mylenium.

  • Yoondo

    July 6, 2005 at 12:44 am in reply to: AE preference settings

    Well, I got the folder to show up but only thing I see is the microsoft folder
    in it.

    Thanks

  • Yoondo

    July 5, 2005 at 12:56 am in reply to: MPeg for DVD

    Hi, is it the Canopus Procoder that you are talking about? Also, are
    you saying that no hardware is needed with the Procoder for MPEG 2?

    Thanks

  • Yoondo

    June 16, 2005 at 2:45 am in reply to: Heat Wave effect

    You can use the mirage filter if you can find it.
    Much simpler.

  • Yoondo

    June 10, 2005 at 12:53 am in reply to: Adding Fonts

    Absolutely correct.

  • Yoondo

    June 9, 2005 at 1:18 am in reply to: Best particle emitter software?

    I agree and agree.
    Trapcode particular is so versatile that I can’t think of anything elso that comes close.
    And the particles are generated in 3d; you can’t ask for more.

  • Yoondo

    June 9, 2005 at 1:18 am in reply to: Best particle emitter software?

    I agree and agree.
    Trapcode particular is so versatile that I can’t think of anything elso that comes close.
    And the particles are generated in 3d; you can’t ask for more.

  • Yoondo

    June 9, 2005 at 1:09 am in reply to: 3D Orientation

    Simply speaking, I say the camera flips over because the camera body has crossed over
    the POI; the POI is located halfway inside the coil. Look at your comp from multiple
    views and you will see the problem. If you are doing a simple flythru, just turn off
    the poi in the camera layer; the POI can throw you off sometimes.

    Hope this answers your question.

  • Yoondo

    June 9, 2005 at 1:09 am in reply to: 3D Orientation

    Simply speaking, I say the camera flips over because the camera body has crossed over
    the POI; the POI is located halfway inside the coil. Look at your comp from multiple
    views and you will see the problem. If you are doing a simple flythru, just turn off
    the poi in the camera layer; the POI can throw you off sometimes.

    Hope this answers your question.

  • Wow, outstanding addition to already a great team. Looking forward to much more
    valuable information.

    Welcome, Aharon.

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