Forum Replies Created

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  • Wouter Dijkstra

    May 30, 2019 at 3:56 pm in reply to: Masks meeting edge line?

    Hi guys,

    I have a line when I make a mask + duplicate with mask inverted.

    The line goes away agains a transparent background when i add “Alpha Add” but as soon as I put a color behind it: EDGE!

    Any ideas how the Alpha Add might also work with a Background?

    with bg and alpha add
    without bg and alpha add

  • Thanks Oleg! ☺

    Good to know that option number 1 is to much of a hassle

  • Just stumbled into the same issue.

    Changing the render order is no option I presume? I tried scaling a precomp with Set_Mattes in it, but it broke up the scene.

    I tried scaling with the “Transform” effect, but then the resolution goes down. The only option I saw is scaling up the whole PreComp. Is this the best way to to it? Greatly enough it doesn’t break when I scale inside of the Precomp where the Set Mattes are.

    I hope there is a better way, because scaling my PreComp is heavy stuff for my computer 😉

  • Wouter Dijkstra

    May 29, 2019 at 9:53 am in reply to: Finding the Global Scale Value of an object?

    ???? I should have known. Thanks for clearing it up –> It works now.

  • Wouter Dijkstra

    May 29, 2019 at 8:21 am in reply to: Finding the Global Scale Value of an object?

    I might have cheered too soon.

    It gives me an error:

    expression result must be of dimension 2, not 1

    Is this an easy fix?

  • Hi Oleg,
    Thanks for helping out.

    I made option 1 and 2 (where I used Point Control) for option 1.

    Option 2 seems to work, but when I scale up or down COMPX it gives me trouble.
    Thanks for having a look at it. It kills me and I have the impression I don’t understand the working of expression tools like “PointControl”.

    Thanks for the help ☺

    13384_globalpositionnulls.aep.zip

  • Wouter Dijkstra

    May 29, 2019 at 7:47 am in reply to: Finding the Global Scale Value of an object?

    Hi Oleg,

    For some reason it doesn’t work the expression you gave me. You apply it to the “Scale” Property and Child layer?

    This eventually turned out quite nicely. I don’t understand the code, but it works:

    s = scale[0];
    L = thisLayer;
    while (L.hasParent){
    s = s*L.parent.scale[0]/100;
    L = L.parent;
    }
    s

  • Wouter Dijkstra

    May 28, 2019 at 10:10 pm in reply to: Finding the Global Scale Value of an object?

    I’m having the same sort of issue. I have a PreComp that is 2160×3680 and I put this in a smaller comp. Now parented this Precomp to a null, but now I’m not able to see how far I scale my PreComp. Since I don’t want to go beyond the maximum resolution (scale > 100) I would like to have some kind of controller that will tell me when I reach 100.

    Of course I could check this by unparenting my PreComp from the null, but is there a way where I can check the absolute/global scale value at all times even when it is parented to another layer and therefore relative data?

  • As it seems for now whenever I try one of the above mentioned options, the Null will always move to fast.

    So it’s like this:

    COMPX:

    Null is repositioned to the lower-end of the Foot and moves perfectly with the Foot.

    COMPY:

    Null is parented to the Null in COMPX and I have to find it somewhere far outside of the comp + It doesn’t stay on the Foot in COMPY

    I’m stuck :p

  • I am not sure if it is important to mention, but the Nulls in CompX are also parented in this manner:

    Null1 parented to L_Foot
    Null2 parented to R_Foot

    I appreciate all help and knowledge 😀

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