Forum Replies Created

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  • Wayne Waag

    August 10, 2016 at 12:59 am in reply to: Rendering problem regarding Transitions and FPS?

    You could try, but I doubt it would make a difference.

    wwaag

  • Wayne Waag

    August 10, 2016 at 12:10 am in reply to: Rendering problem regarding Transitions and FPS?

    Two very simple things you might try–disable GPU and also disable resampling for those events. Might not make a difference, but seems worth a try.

    wwaag

  • Glad you reminded me. Returned just this weekend to my editing station. Just downloaded your dropbox files and tried them.

    First, your original file. It plays OK in MPC-HC and Windows Media Player. However, I get the same problem in Vegas. It just hangs and I have to end Vegas in Task Manager. I also tried opening the file in VideoReDo and TMPGEnc’s Smart Renderer, both designed to smart-render AVC files. In both cases, the file would not open. VideoReDo gave an error message and TMPGEnc just hung like Vegas. Again, my suspicion is that your file was recorded using a variable frame rate. I found another thread of mine where I tried recording to an MP4 using Mirillis Action with their Quick-Sync option. The result was also a variable frame rate file which would not open in Vegas, but had to be re-rendered in Handbrake. Files recorded to an AVI were OK. The bottom line is that you need to find some recorder that produces constant frame rate files which can be directly imported into Vegas. Otherwise, you are stuck with transcoding using Handbrake or something similar.

    Your second project using the Handbrake file opened without issue. Render preview on Best/Full was pretty much pegged at 60 fps, even that portion where there were changes in the velocity envelope. In other words, no problem at all.

    My suggestion is that you continue a search to find something that “works” for direct import into Vegas. I would try recording to an AVI, since it is my understanding that an AVI is always a constant frame rate. Having said that, I’ve seen some posts about problems with AVI’s using OBS. As I’ve said before, this problem seems to be very common and as of yet, I’ve seen no solution, other than transcoding. If you do find something, please post back. Good luck again.

    wwaag

  • Wayne Waag

    August 7, 2016 at 11:17 pm in reply to: Composite Envelope is Not Affecting Track

    Even easier–use the multicamera editing feature in Vegas.

    wwaag

  • Wayne Waag

    August 7, 2016 at 4:16 pm in reply to: Composite Envelope is Not Affecting Track

    @Graham

    Sure, then it should show a LIT Muted Icon:

    No. What you show is a muted track. If you simply mute the event using “mute” in switches, only the event will turn a dark gray. I’ve tried applying a composite envelope and it works here as well.

    From the OP’s original screen grab it would appear that some type of Track FX has been applied. Note the green Track FX icon and the little keyframe indicator. Perhaps something has been inadvertently applied.

    wwaag

  • Wayne Waag

    August 7, 2016 at 5:56 am in reply to: Composite Envelope is Not Affecting Track

    Perhaps the event has inadvertently been muted in switches.

    wwaag

  • Wayne Waag

    August 4, 2016 at 12:38 am in reply to: Sony Vegas Pro 13 Extremely Long Rendering Times

    Good screenshots. For one thing, your render settings do not match your project settings. Your project frame rate is 60 fps, while your render frame rate is 59.94 fps. They should be the same, although it probably shouldn’t make that much of a difference if you have disable resampling seleced. The MediaInfo should be for your raw footage, not the final render. You should also select the tree option which gives more info. What do you mean by “velocity syncing”. Did you apply a velocity envelope. If so, that would affect render times. And finally, you could upload a sample of your raw footage, not your rendered footage.

    As an aside, there are much better encoders than Mainconcept AVC. Probably the best is Handbrake that uses he x264 encoder. There is also a “one-click” Vegas to Handbrake script that is very useful in that it enables direct encoding in Handbrake from the Vegas timeline. If you’re interested, here is the link. https://www.vegasvideo.de/vegas-2-handbrake-en

    wwaag

  • Wayne Waag

    August 3, 2016 at 10:48 pm in reply to: Sony Vegas Pro 13 Extremely Long Rendering Times

    In that case, something is definitely wrong with your system or the way you are using Vegas. How about posting screen shots of your project settings and render settings. Also a screen shot using MediaInfo for one of your recorded files. Plus, just a screen shot of your timeline which, from what you are saying, is just a single video track plus audio. One thing to check is that your opacity is set to 100% and somehow not decreased inadvertently to say 99%. Also make sure there are no video track effects or video bus effects that have been added. You could also upload just a short recording for others to have a look at. The render times you are reporting given your system specs is just not right. They should be close to real-time.

    wwaag

  • Wayne Waag

    August 3, 2016 at 4:52 pm in reply to: “Open copy in Sound Forge” crashes Vegas

    Given the multitude of problems you are having, my suspicion is that the problem lies with your source material–not Vegas or Sound Forge. For example, screen recordings are notorious for producing these types of issues. This forum is full of such complaints. You can also have problems with video recorded from a camera phone.

    wwaag

  • Wayne Waag

    August 3, 2016 at 3:18 pm in reply to: “Open copy in Sound Forge” crashes Vegas

    Works fine here as well. Try simply rendering the same audio event from your timeline using the correct wav template. If that crashes as well, then there is a problem with your recorded audio. If not, then at least you know your audio is OK.

    wwaag

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