[Chris Parkinson] ” I can only average about 40% CPU usage out of the first project, however the second project maxes out all my CPU’s to 100%, and keeps it there for the entire render. My comp is running XP 64, 8gb of ram, q6600 quad-core proc.”
All this indicates as that your first project is not CPU-bound, but your second project is. The limiting factor on your first project is either RAM or hard disk speed, since you mention you have a lot of layers and effects. In other words, the CPUs can’t get up to 100% utilization because they are waiting for the disks to catch up or RAM to free up.
Through multiprocessing, AE can use up to 4 GB per core with a 64-bit operating system. You could use up to 16 GB of RAM for AE alone, and if your renders are RAM-bound, this will help speed them up.
If your renders are disk-bound, you might also look into a RAID for your media, or using 3 separate drives for your system, footage, and renders.
Finally, I think that Knoll Light Factory Pro can use the GPU for rendering, and I think that blocks AE from using multiprocessing. Do a RAM preview and look in the Info panel for the message “Multiprocessing disabled.”
Walter Soyka
Principal & Designer at Keen Live
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