[Dave Johnson] “I know the more RAM the better for AE and that CS5 can use 4Gb per core so RAM needs depend on the processor(s)”
With CS5, any instance of AE can address all the RAM in your system. Per-core (really per-instance) thinking is still useful for setting a minimum amount of RAM, but with 64-bit CS5, the sky is the limit.
[Dave Johnson] “For example, I’ve read some recent posts that say 8Gb is still too little”
One of those posts was probably mine. You should plan on setting aside a couple gigabytes of RAM for the operating system and any other applications you want to have open. For example, on a 4-core system, 8 GB won’t really leave you my recommended minimum of 2 GB per core, because you can count on at least 2 GB being used by the OS.
[Dave Johnson] “yet our IT folks want to give me a main board that maxes out at 16Gb RAM … would you agree that 16Gb RAM is a decent initial setup amount, but would be a bad idea to max out at 16Gb RAM so I should push for a system that can handle more? I’m also trying to decide between two separate processors or one (two 4-core or one 6-core).”
I’ll group these two thoughts on RAM and processor count together, because they both relate to your motherboard. Your mileage may vary, but 6-core processors tend to come on single-socket motherboards, which tend to have fewer slots for RAM. Dual-socket motherboards tend to have more slots for RAM.
If it’s in the budget, I’d aim for 24 GB, which should accommodate either 6 ore 8 cores pretty nicely.
[Dave Johnson] “I understand the basic math says 8 cores is better than 6 so my question is really about the number of distinct processors versus just core total.”
Again, it depends which CPUs you’re looking at, but the 6-core workstations tend to have higher clock speeds than the 8-core workstations. That means that while the 8-cores will perform better at highly parallel, multi-threaded tasks, the 6-cores will perform better with less parallel, single-threaded tasks, because they’ll each run on a faster single core.
Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
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