[Aharon Rabinowitz] “Once again, I’ll take your word for it. I’ll stick to moving things from point A to B.
Well, that is what I am doing right now *g* Since it’s the only way to get what I want ( writing my own particle FX plugin, aside – why re-invent the wheel? but then again, pre-rendered effects are soooo space consuming and also always look the same)
[Aharon Rabinowitz] At this point, I don;t believe pIllusion can do this, or at the very least, it’s not accesible to the end-user. Again, if you are looking into Game development, the only way features geared towards your industry will be added is if you let the folks at WT know you are using it for that – and that you need speciffic features to do it.”
I’ll definately try that.
Thanks for your time.