Forum Replies Created

  • Trung Nguyen

    December 27, 2012 at 7:37 pm in reply to: Fastest way to do “motion masking”

    Rotoscroping in AE does a good job for the most part, but when the footage has fast motion blur, it really messes up badly. I agree with you about the brutal part.

    I might give Silhouette a try if the end result doesn’t look good. Thanks for the suggestion.

  • Trung Nguyen

    December 20, 2012 at 8:52 pm in reply to: Fastest way to do “motion masking”

    Also, I have a Neat Video’s Reduce Noise effect applied to the footage layer. In which order would the results be better: Reduce Noise first then Roto Brush, or the opposite?

  • Trung Nguyen

    December 20, 2012 at 6:57 pm in reply to: Fastest way to do “motion masking”

    Thanks! Rotoscope is pretty awesome!

    I have one problem though; it’s the fast hand movements causing the motion blur to throw it off. Would you suggest I include the motion blurred part of the hands in the “green” rotoscope area or just guess the approximate position of the hand without the motion blur? (I hope you understand what that means.)

  • Trung Nguyen

    October 23, 2012 at 7:12 pm in reply to: Source framerate different from compositions framerate

    Here’s the media info that Media Player Classic provided for the iPhone5 video:


    Format : MPEG-4
    Format profile : QuickTime
    Codec ID : qt
    File size : 64.6 MiB
    Duration : 32s 465ms
    Overall bit rate : 16.7 Mbps
    Recorded date : 2012-10-22T14:22:05-0500
    Encoded date : UTC 2012-10-22 19:22:05
    Tagged date : UTC 2012-10-22 19:27:25
    Writing application : 6.0
    Writing library : Apple QuickTime
    Model : iPhone 5
    Make : Apple

    Video
    ID : 1
    Format : AVC
    Format/Info : Advanced Video Codec
    Format profile : High@L4.1
    Format settings, CABAC : Yes
    Format settings, ReFrames : 1 frame
    Format settings, GOP : M=1, N=30
    Codec ID : avc1
    Codec ID/Info : Advanced Video Coding
    Duration : 32s 465ms
    Source duration : 32s 495ms
    Bit rate : 16.6 Mbps
    Width : 1 920 pixels
    Height : 1 080 pixels
    Display aspect ratio : 16:9
    Rotation : 180°
    Frame rate mode : Variable
    Frame rate : 29.970 fps
    Minimum frame rate : 28.571 fps
    Maximum frame rate : 31.579 fps
    Color space : YUV
    Chroma subsampling : 4:2:0
    Bit depth : 8 bits
    Scan type : Progressive
    Bits/(Pixel*Frame) : 0.267
    Stream size : 64.2 MiB (99%)
    Source stream size : 64.3 MiB (100%)
    Title : Core Media Video
    Encoded date : UTC 2012-10-22 19:22:05
    Tagged date : UTC 2012-10-22 19:22:17
    Color primaries : BT.709-5, BT.1361, IEC 61966-2-4, SMPTE RP177
    Transfer characteristics : BT.709-5, BT.1361
    Matrix coefficients : BT.709-5, BT.1361, IEC 61966-2-4 709, SMPTE RP177

    Audio
    ID : 2
    Format : AAC
    Format/Info : Advanced Audio Codec
    Format profile : LC
    Codec ID : 40
    Duration : 32s 463ms
    Source duration : 32s 508ms
    Bit rate mode : Constant
    Bit rate : 64.0 Kbps
    Channel(s) : 1 channel
    Channel positions : Front: C
    Sampling rate : 44.1 KHz
    Compression mode : Lossy
    Stream size : 249 KiB (0%)
    Source stream size : 249 KiB (0%)
    Title : Core Media Audio
    Encoded date : UTC 2012-10-22 19:22:05
    Tagged date : UTC 2012-10-22 19:22:17

    Apparently, it’s Variable framerate. But when I imported it into After Effects, it became 30 fps.

    So are you suggesting that I should make my MAIN comp as 30 fps, put the iPhone5 footage and my other 29.97 comps that I’ve previously worked on in there, and just work normally? Then at the end, render the whole thing as 29.97?

  • Trung Nguyen

    January 13, 2012 at 11:04 pm in reply to: Frame rate standards for animation?

    Ok another question about frame rate in general:

    When is it a good time to use 23.976 and when is it better to use 29.97? Please give some examples.

    Kevin, can you give some examples of what you mean by going to film? As in trailers or commercials?

  • Trung Nguyen

    January 13, 2012 at 6:59 pm in reply to: Frame rate standards for animation?

    It will be uploaded to Youtube and for viewing on computers only.

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