Forum Replies Created

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  • Travis Roop

    September 2, 2008 at 8:44 pm in reply to: 24p interpreted as 30.97 fps?

    Thanks for the quick response,
    ok seems to be working now! thanks Sean!

    Travis Roop
    Editor
    bitMAX Hollywood
    troop@bitmax.net

  • Travis Roop

    August 27, 2008 at 11:49 pm in reply to: Any way to Speed up Compressor?

    awesome thats what I was wondering about! I will try changing the location from var/spool/qmaster on my main hard drive (200gigs) to something on my media drive (2 TB)

    thanks again guys!

    Travis Roop
    Editor
    bitMAX Hollywood
    troop@bitmax.net

  • Travis Roop

    August 27, 2008 at 3:56 am in reply to: Any way to Speed up Compressor?

    well unfortunately the cluster I set up was saving the temporary files to the main hard drive instead of the other media hard drive, even though I had selected the media drive as the destination…

    the main drive filled up and stopped my batch. I couldn’t figure out how to empty the hard drive as the temp cluster files aren’t viewable via finder! luckily our tech guy was able to delete most of the temp files so the main hard drive is back to normal size but the cluster settings have been removed and Im back to square one 🙁

    I’m not sure what capture card we’re using..uh..where would I find that info?
    I know we have an HD graphics card and use Black magic deck link.

  • Travis Roop

    August 27, 2008 at 1:36 am in reply to: Any way to Speed up Compressor?

    Thanks guys! I have set up a virtual cluster inside my computer and instead of 8 hours to encode its now taking around 2 amazing!

    We had originally thought we could capture directly to the bitjazz sheer codec but apparently there is a bug in the codec or something that prevents you from capturing large frame sizes… so we’re capturing uncompressed and applying the codec afterward.
    thanks again!

    Travis Roop
    Editor
    bitMAX Hollywood
    troop@bitmax.net

  • Travis Roop

    July 21, 2008 at 9:47 pm in reply to: Animating Stick Figures (Puppet tool?)

    I think you could combine the techniques,
    cutting out the limbs in PS and moving the anchor points allows you to rotate the legs/arms from where the joints would be, but using the Puppet tool should work well if your character needs to jump around or move quickly.

    Sounds like you’re on the right track
    Good luck

    Travis Roop
    Editor
    bitMAX Hollywood
    troop@bitmax.net

  • Travis Roop

    April 28, 2008 at 11:37 pm in reply to: C4D & AE Integration Test

    Maxon seems to think it works well!

    https://www.maxoncomputer.com/ads/aftereffects/advertisement.asp?cid=62

    Travis Roop
    Editor
    bitMAX Hollywood
    troop@bitmax.net

  • Travis Roop

    April 28, 2008 at 11:36 pm in reply to: Can you render the front camera view?

    I was thinking the same thing, use a Screen Cap program, snapX for mac is what I have, then capture the comp in AE while it plays in the desired camera mode.

    Travis Roop
    Editor
    bitMAX Hollywood
    troop@bitmax.net

  • Travis Roop

    April 25, 2008 at 10:08 pm in reply to: Which 3D program for a child?

    Its better for learning how to build structures easily and quickly rather than landscapes but I would recommend trying out “Sketchup” its pretty handy to know.

    Travis Roop
    Editor
    bitMAX Hollywood
    troop@bitmax.net

  • Travis Roop

    April 14, 2008 at 7:46 pm in reply to: How does this work?

    Pretty sure they used a similar technique as outlined in this tutorial:

    https://library.creativecow.net/articles/zwar_chris/morph.php

    Travis Roop
    Editor
    bitMAX Hollywood
    troop@bitmax.net

  • Travis Roop

    April 5, 2008 at 3:09 am in reply to: luma waveform rendering

    You could use a screen capture program to record those other wave forms and then integrate that footage into your piece. If you’re on a mac I like to use SnapX Pro costs $80.

    Travis Roop
    Editor
    bitMAX Hollywood
    troop@bitmax.net

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