Forum Replies Created

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  • Tom

    May 21, 2007 at 9:38 pm in reply to: Pivot point ?

    Ah, yes…that’s better 🙂

    Thanks for your help. I was expecting something not so
    obvious. And you are correct, R10 is my version.

    Thanks again, cheers.

  • Tom

    April 14, 2005 at 7:54 pm in reply to: maya user looking @ c4d

    That’s a pretty powerful endorsement, cheers Chris!

    What’s your impression about doing straight forward animation including
    skinning, boning, weighting, etc

    thanks mate,

    TH

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