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  • maya user looking @ c4d

    Posted by Tom on April 5, 2005 at 4:06 am


    R9 looks brilliant and tempting. I have used maya for about 3 years and
    am looking to expand my studio, affordably with as much bang for my yen
    as possible. I do a lot of full on character animation (bi and quad) and
    modeling. I also need network rendering (> 25 pc’s (no mac’s) ).

    I need nice dynamics, particles , cloth and fur, etc.

    I would appreciate any and all feedback – can c4d work for me as an
    experienced maya user? Cost is a tall factor….



    Chris Smith replied 18 years, 8 months ago 2 Members · 3 Replies
  • 3 Replies
  • Chris Smith

    April 13, 2005 at 3:28 pm

    I’ve used Maya the last few years. I downloaded the C4D demo 9.1 a few days ago and have made it halfway through the manual so far and am blown away. It makes me not want to touch Maya again. There are so many things that give you the power of Maya but with a much simpler methodology. Far more artist friendly and just all around a better program design. So far I can do everything far quicker and simpler in C4D than the same result in Maya. The only exception being expressions. Xpresso is to be a benefit to those not wanting to learn scripting/Mel, but I know it already and can type a one sentence expression in Maya that will quickly do what I want where as it takes a while to lay out the node structure in Xpresso.

    Chris Smith

  • Tom

    April 14, 2005 at 7:54 pm

    That’s a pretty powerful endorsement, cheers Chris!

    What’s your impression about doing straight forward animation including
    skinning, boning, weighting, etc

    thanks mate,


  • Chris Smith

    April 14, 2005 at 10:55 pm

    Haven’t tackled the MOCCA yet. It seems pretty powerful to me but I can’t compare it to Maya. I’m not a character rigger type person anyways, I use 3D for motion graphics and FX rather than character work so I’m not strong in that category.

    But if it is like the rest of C4D, it is brilliantly designed and layed out far better than Maya.

    Chris Smith

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