Forum Replies Created

Page 103 of 605
  • After Effects will not use the GPU to accelerate the ray-traced 3D renderer when exporting through Adobe Media Encoder or when serving frames to Premiere Pro through Dynamic Link.

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    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
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  • I agree with Alex.

    See this page for information about hardware for After Effects: https://adobe.ly/pRYOuk

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    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
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  • Todd Kopriva

    September 29, 2013 at 6:45 am in reply to: Someone Please Figure out the Template in this Video?

    Are you asking for someone to help you to recreate this kind of animation? If so, what exact part are you having trouble with?

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    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
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  • Todd Kopriva

    September 27, 2013 at 10:42 pm in reply to: Blurry/Blocky looking video on Youtube

    As Tudor says, use the YouTube encoding presets from Adobe Media Encoder.

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    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
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  • Todd Kopriva

    September 27, 2013 at 10:38 pm in reply to: Basic rotoscope

    Joe is right. I recommend starting here:
    https://blogs.adobe.com/aftereffects/2010/04/roto-brush-in-after-effects-cs.html

    It sounds like you’re reaching the end of the Roto Brush span. Read/watch the materials that I linked to for details about what that means and what to do about it.

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    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
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  • Todd Kopriva

    September 27, 2013 at 3:31 pm in reply to: Optimize for Streaming

    Yes, it should be functioning correctly in AME CS6.

    If not, please submit a bug report:
    https://adobe.ly/ReportBug

    If you need to move this piece of metadata (called the ‘moov atom’) to the beginning of the file, you can find plenty of free utilities online to do that for you.

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    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
    ———————————————————————————————————

  • Todd Kopriva

    September 27, 2013 at 4:52 am in reply to: Optimize for Streaming

    The only difference is whether a specific piece of metadata is at the beginning or end of the file. This piece of metadata is at the beginning of the file in movies created by recent versions of Adobe applications, so there’s nothing more that you need to do.

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    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
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  • If you’re playing back from your computer, you can use a codec with less compression, such as PNG in a QuickTime (.mov) container. The limiting factor there will be disk speed, so be sure to test the output.

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    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
    ———————————————————————————————————

  • The H.264 codec was designed only for certain kinds of video, and so it has some constraints that are being enforced here. I’d recommend using a video codec that doesn’t have these constraints.

    Tell us in more detail exactly how you’ll be using this video, and maybe we can recommend a better choice.

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    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
    ———————————————————————————————————

  • Todd Kopriva

    September 26, 2013 at 2:46 am in reply to: Interpolation problem

    Yes, you can interpolate between paths, such as from one mask path to another or from one shape path to another. Just set keyframes for a path property, and interpolation will happen between the keyframes as with any other property.

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    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
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