Forum Replies Created

Page 79 of 84
  • Timothy Auld

    July 21, 2011 at 4:23 pm in reply to: Just an observation

    That, for good or ill, is exactly who the product seems to be designed for: Someone with no previous NLE (or editoriial) experience.

    bigpine

  • Timothy Auld

    July 21, 2011 at 4:21 pm in reply to: How many Billions Profit BUT no REAL PRO APP

    In every case their products have creeped into professional use. – Craig Seeman.

    I really would like to see some backup for that statement. Go deep into corporate America,
    media business or otherwise, and tell me how many Mac’s you see.

    bigpine

  • Timothy Auld

    July 19, 2011 at 8:13 pm in reply to: fcp x doesn’t show g-raid as option

    I think that as a default G-DRIVE’s are formatted in this way. No?

    bigpine

  • Timothy Auld

    July 19, 2011 at 8:03 pm in reply to: What does FCPX teach new editors?

    If you had enough cash to throw at them I bet they’d make you one.

    bigpine

  • Timothy Auld

    July 19, 2011 at 7:58 pm in reply to: What does FCPX teach new editors?

    I look at it as less of an option and more of a mandate.

    bigpine

  • Timothy Auld

    July 19, 2011 at 11:50 am in reply to: What does FCPX teach new editors?

    As an editor who is still not used to not hitting the preview button I have to agree with what
    you are saying here. A big part of working with NLE’s (and getting used to working with NLE’s)
    was the fact that you could just try something for the hell of it, and then just try something else.
    Now that I have gotten used to that way of working and thinking I can’t imagine going back. If
    new NLE’s encourage that way of working even more I believe that will be – generally – a good
    thing. That said I still think preparation and organization and the heart of post production.

    The one thing that does make me long for the past is when I get 30 or 40 minutes of footage with
    a useable minute and a half. That makes me wish for the days when they couldn’t possibly shoot
    more that 11 minutes without changing magazines.

    bigpine

  • Timothy Auld

    July 19, 2011 at 11:38 am in reply to: What does FCPX teach new editors?

    No problem I’m always happy to stretch a metaphor until it snaps.

    The thing is, I really wish I had a good answer to your very good question. My guess is that
    is X ever evolves into an application suitable for broadcast and features it will hardly be recognizable
    next to its present form. If on the other it remains pretty much the way it is then I think the lazy
    editors will come to depend on some of the more automatic features and will produce mediocre
    content, while those who are driven by producing the best possible content will find ways to get
    X to do what they need it to do. Not a very exciting answer, I know – but right now that’s all I got.

    And your film critic analogy could not be more correct.

    bigpine

  • Timothy Auld

    July 19, 2011 at 12:21 am in reply to: New blog post about possible features

    I did see the power of it. If it comes back in X, great. But where’d it go in the first place?

    bigpine

  • Timothy Auld

    July 18, 2011 at 11:18 pm in reply to: What does FCPX teach new editors?

    Hoo, boy Walter. You ask the $64,000 question and then some. I guess I’ll start with how I approach editing. I’m looking to serve the story. I know that sounds a little bit pompous but I feel it is as valid in a web video about putting a slipcover on a chair as it is in a feature. I look at all editing systems from the
    standpoint of how I can make them do what I need them to do. FCP X seems to be designed with many
    powerful features (which may or may not be developed in the future) but also with an eye toward serving people who are not remotely interested in accessing those powerful features. If in the future I am forced
    to work on FCP X (and I may well be) my focus will be on how I can get it to do what I need it to do and not
    on how it wants me to work. I could be wrong (no, really – it has happened ) but I’m guessing that is how it will play out for most editors.

    Also, I can’t tell you how many times I’ve had people with no editorial experience whatever look at a scene and tell me what they thought was wrong and they were exactly right. In my view it’s not about the hammer, it’s about the house.

    bigpine

  • Timothy Auld

    July 18, 2011 at 10:53 pm in reply to: What does FCPX teach new editors?

    Hoo, boy Walter. You ask the $64,000 question and then some. I guess I’ll start with how I approach editing. I’m looking to serve the story. I know that sounds a little bit pompous but I feel it is as valid in a web video about putting a slipcover on a chair as it is in a feature. I look at all editing systems from the
    standpoint of how I can make them do what I need them to do. FCP X seems to be designed with many
    powerful features (which may or may not be developed in the future) but also with an eye toward serving people who are not remotely interested in accessing those powerful features. If in the future I am forced
    to work on FCP X (and I may well be) my focus will be on how I can get it to do what I need it to do and not
    on how it wants me to work. I could be wrong (no, really – it has happened ) but I’m guessing that is how it will play out for most editors.

    bigpine

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