Forum Replies Created

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  • Thea Birgit

    January 28, 2009 at 8:05 am in reply to: in AE: frame save as – problem

    thanks a lot

  • Thea Birgit

    January 23, 2007 at 10:15 am in reply to: codec

    is there anyone ?

  • Thea Birgit

    December 9, 2006 at 2:29 pm in reply to: limiting memory

    I got it
    under preferences
    greetings

  • Thea Birgit

    December 8, 2006 at 7:37 pm in reply to: AE 7 crashes

    additional message: in “console” crashreporter there is something written with flv exporter. but I did not export anything with flv

  • Thea Birgit

    December 5, 2006 at 7:50 pm in reply to: 3D stroke

    yes
    please email me and I will send it to you

  • Thea Birgit

    December 5, 2006 at 7:50 pm in reply to: 3D stroke

    yes
    please email me and I will send it to you

  • Thea Birgit

    December 3, 2006 at 8:11 pm in reply to: 3D stroke

    danke Julian06
    thanks
    I will try
    greetings from munich

  • Thea Birgit

    December 3, 2006 at 8:11 pm in reply to: 3D stroke

    danke Julian06
    thanks
    I will try
    greetings from munich

  • Thea Birgit

    December 3, 2006 at 11:30 am in reply to: growing spokes/crossings from a center

    oh excuse me I got it
    with trapcode stroke – the rays. if there were any suggestions…
    thanks

  • Thea Birgit

    December 3, 2006 at 9:59 am in reply to: 3D stroke

    thanks to all,
    hi Julian06
    What I did:
    – null with the illustrator path and the “emitter” is set to “light”
    – solid with particular
    – then the emitter with an expression: thisComp.layer(“Null”).transform.position
    so solid “particular” is following the path
    so far that is ok
    now I pickwhiped the camera to the “null” but there is a lot of smoke from particular so that I could not see enough (expression like above). for that I wanted the camera a little bit “higher”
    your suggestion was:
    toWorld(thisComp.layer(“Emitter”).transform.position)
    but there is always an error. (Layer Space Transforms: there is
    toWorld(point, t=time)

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