Forum Replies Created

Page 25 of 30
  • Stig Olsen

    November 25, 2011 at 4:05 pm in reply to: Wave panel – displaying current value?

    Is it possible to control the six-vectors on wave?

  • Stig Olsen

    November 23, 2011 at 4:43 pm in reply to: New to Resolve

    Hi,

    Hi, Use a LUT-generator.

    For Log-to-lin use the Arri-Lut from the 3D-LUT drop menu.
    For 5D/7D a LUT will not help you in my experience. You can install Philip Blooms Technicolor file and use those settings before you shoot. That will give you a better range.

    Stig

  • Stig Olsen

    November 23, 2011 at 9:31 am in reply to: Replacing clip

    Thanks Sascha, it worked perfectly!

  • Stig Olsen

    November 23, 2011 at 9:19 am in reply to: Replacing clip

    When I try to replace the way described in the manual, Resolve tells me that “the replacement clip does not have sufficient content”.

  • Stig Olsen

    November 16, 2011 at 3:20 pm in reply to: Arri LUT included

    Ok, Guess I just missed it.
    So basically that means it does the same job as the built in one.

    When I apply this LUT the hightlight really blow out. They goes far out of range. Is that the way its suppose to act?

  • Stig Olsen

    November 14, 2011 at 2:19 pm in reply to: Hue vs Hue

    In baselight a six vector color affect more than a specific part of the image and push the chosen color in full range.
    In Resolve it seems like the six vector push only the exact color instead of pushing it into the whole image. ?
    As you say, the luminance vector breaks in Resolve.
    This is not an issue in Baselight.

  • Stig Olsen

    October 25, 2011 at 3:53 pm in reply to: OS X 10.6.8 with Quadro 4000 not working

    Install the latest cuda-driver and the latest 4000-driver from Nvidias website – then it will work!

  • Stig Olsen

    October 24, 2011 at 4:01 pm in reply to: Avid roundtrip MXF AMA

    your right of course 🙂 I guess Im just so settled with the AMA-workflow.
    But Mike, can you help me out with this one:

    When I render MXF from Resolve with the lift / black levels set to 0 and highlights to 1023, it looks perfect when Importing to Avid. (its scaled to fit 16-235) and it looks exactly the same.

    But when cranking the contrast below 0 in Resolve and importing the image is washed out. Do you know why it is like that?

    I seems like avid is clipping (not scaling) everything under 0 and over 1023. Is this true? How is it then possible to make black real black when its all beeing washed out?

  • Stig Olsen

    October 24, 2011 at 3:45 pm in reply to: Avid roundtrip MXF AMA

    I know that – but I am confused since BMD says the have a “AMA round trip” but I guess thats just non technical communication.
    Is it also possible to output am AAF for just a single clip or does it take the whole sequence?

  • Stig Olsen

    October 24, 2011 at 2:15 pm in reply to: Avid roundtrip MXF AMA

    There is of course a possibility to track the files by looking for them with the media tool, but as it is organized – the media took will bring up ALL the subolders (MXF1+2+3 etc) so that makes it a mess.
    It should really be a work-around that let you use the media tool to open just the subfolder (like mxf/2) where all the resolve files are gathered – or just enabling AMA to link direct to the MXF-files produced by Resolve.

    Probably its better to just stay away from the AMA-import anyway as it mess with the gamma and generally having problem retrieving the correct level information that Resolve creates.

    How do you guys relate to this?

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