Forum Replies Created

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  • Steve Pankow

    May 7, 2006 at 3:04 pm in reply to: Red 4.0 announced

    I briefly read the announcement myself, but I can’t remember off the top of my head — what’s the minimum requirement for graphics cards?

  • An update:

    The “error” didn’t show up in the log even after logging was turned on, so I have no idea what’s up with that. However, even though it wouldn’t render a HD Quicktime, it does appear to be able to render a HD Targa sequence.

  • It was one I’d never seen before. It’d be nice to get a definitive answer, as the alternative means going in and trying to do the same thing on a DS Nitris.

  • Steve Pankow

    April 26, 2006 at 12:52 am in reply to: Just got back from NAB

    The difference is that MC will connect to Avid Interplay and XPro will not. I think this is why Avid’s now releasing Mojo SDI without fears of cutting into Media Composer sales with respect to large broadcast facilities.

  • Steve Pankow

    April 14, 2006 at 6:16 pm in reply to: Is Magic Bullet compatible with Red 3?

    BCC 3 does have simulate pulldown within Deinterlace but I’m not that impressesd with the default setting. Applying it to a clip with a jib move makes it look too “jittery” as if I’d just used an Avid strobe effect.

    Usually to “richen up” video I use a Red plugin with Gaussian Blur set to 1 or 2 with a Soft Light apply mode knocked down to about 40%. It’s still looks “smooth” like video but is a little richer looking than un-corrected stuff right out of the camera.

    If anyone has some good BCC 3 user settings for this filter I’d be curious to get them and see what’s what.

  • Steve Pankow

    April 14, 2006 at 3:40 pm in reply to: Is Magic Bullet compatible with Red 3?

    Has the deinterlace filter changed significantly from BCC 3 which I already have?

  • Steve Pankow

    March 16, 2006 at 10:28 pm in reply to: Light Zoom in 3D Container

    I don’t think you can apply Light Zoom in that fashion — notice when you have it applied to one object and then switch the container to 2D how it works.

  • Steve Pankow

    February 25, 2006 at 7:09 am in reply to: BCC Light Effects

    Yes, my 980 is set both to DualView and Single Display Mode for multi-display hardware acceleration and no I don’t have problems with lens flare.

  • Steve Pankow

    February 24, 2006 at 7:00 am in reply to: BCC Light Effects

    I’m running MCA 2.1.1, nvidia 980 and Continuum v3 without problems. I’d suspect that going forward these cards will be on the low end for acceptable performance.

  • Steve Pankow

    February 16, 2006 at 8:32 pm in reply to: Setup for a 3×3 grid with 2 sides?

    Mark,

    Not quite. The “front” of the effect is a single shot (it’s a freeze of 9 tracks from the Avid timeline) of 9 pictures already shrunk down to form a 3×3 grid. The “back” is a single full screen picture. What I need to see is *each* picture on the front rotate 180 degrees on the y-axis and have staggered start times. Not the entire screen turning, but each picture as if the center point of rotation were at the center of *each* picture in the grid. As they disappear at the 90 degree point, what comes around is the back picture, but not shrunk down — each piece of the 3×3 grid would turn to reveal the picture as a full scren image, not 9 shrunken versions of the same thing.

    Think of those stadium cards that people flip to form gigantic images — I think there was a Kodak Superbowl ad from a few years ago that did this using something like After Effects. I was hoping there was an easy way to achieve it.

    I’m fiddling around with the cube technique now and I’m not getting quite what I want. The front and back faces of the cube are far apart (because it’s a cube) but I think I can adjust the Scale Z to get it to work better. I’ve also had to had a mask on both the front and back faces of the cube to get things to line up properly. I think I’ll now be able to get something closer, but I didn’t figure the setup would be so involved.

    Thanks for the kind words. I wish I had more time to mess around with Red, but time and budgets always seem to be conspiring against me these days.

    Steve

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